1) I think either scale all the sprites being converted or none, and seeing as you started work on the bowman without scaling, its best to just convert them at the same size. I tried to upscale the Cossack slightly, but seperating the shadows from the unit image takes aaaages to do after its been enlarged so.
2) I think definately some units need to be altered. Especially the modern units, they look bad with bright colours on. It shouldnt be too hard to alter the blues and reds in there.
3) Same as i was doing,
4) Im not sure about this, generally NE looks the same as NW, to me anyway, and using the Eastern ones means you dont have to flip them.
5) I havent got as far as the script yet so i dont know.
6) Yeah i like the look of the Cavalry one too I started working on the Man-O-War and im not sure what complication a sea unit is going to throw up yet, with the water, but it seems straight foward. Okay ill start on the Cossack, without increase in size this time.
7) Increasing the size of the flic will merge the shadows with the pink and merge the unit with the shadows and pink so it will more than double the time of the shadows and alpha channel work, so im not going to scale the size up at all.
2) I think definately some units need to be altered. Especially the modern units, they look bad with bright colours on. It shouldnt be too hard to alter the blues and reds in there.
3) Same as i was doing,
4) Im not sure about this, generally NE looks the same as NW, to me anyway, and using the Eastern ones means you dont have to flip them.
5) I havent got as far as the script yet so i dont know.
6) Yeah i like the look of the Cavalry one too I started working on the Man-O-War and im not sure what complication a sea unit is going to throw up yet, with the water, but it seems straight foward. Okay ill start on the Cossack, without increase in size this time.
7) Increasing the size of the flic will merge the shadows with the pink and merge the unit with the shadows and pink so it will more than double the time of the shadows and alpha channel work, so im not going to scale the size up at all.
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