At my game i am annoyed by the fact that the AI is building to much ranged units (reaching 80% of the total of units). I already looked at strategies.txt and decrease the RangedUnitsPercent and increase in others categories. Did not helped.
I looked into the Unitbuildlist.txt and changed the columns of ranged units leavin only one with actually ranged units: the UNIT_BUIL_LIST_RANGED.
Still the AI kepts producing way too much ranged units.
My guess is that in somewhere among the AI files there is a priority to the columns in the Unitbuildlist.txt. And the i want to know where so that i could change thoses.
Can anyone give me this tip?
I looked into the Unitbuildlist.txt and changed the columns of ranged units leavin only one with actually ranged units: the UNIT_BUIL_LIST_RANGED.
Still the AI kepts producing way too much ranged units.
My guess is that in somewhere among the AI files there is a priority to the columns in the Unitbuildlist.txt. And the i want to know where so that i could change thoses.
Can anyone give me this tip?
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