<b>Prisoners of War/Traitors Mod</b>
<b>Readme:</b>
One thing I missed in CTP and CTP2 from Civ2 was the diplomat/spy ability to bribe enemy units to join your army. To simulate this effect exactly would be very difficult to do, but I have been able to write some code that enables the player to capture enemy units in battle, and force them to fight for you.
To capture units in battle, stack a slaver with your army, which will enable the capture code to work.
The capturing takes place right at the end of the battle, because during testing I had found a way to attack and retreat with loads of different units, suffer few casualties, and double my army size... (This no longer works). Due to the difficulties in collecting equipment and materials, once you have captured the enemy soldiers, you are given a choice of how they should be incoporated into your army. All the choices are basically infantry units.
Age 1:
-Warrior
-Hoplite
-Archer
Age 2:
-Pikeman
-Samurai
-Archer
Age 3:
-Pikeman
-Infantryman
-MachineGunner
Age 4:
-Machine Gunner
-Paratrooper
-Marine
Age 5:
-Hover Infantry
-Marine
-Paratrooper
__________________________________
It always annoyed me, not having that "bribe" feature, but this is the best I can (or would be prepared to) do to bring it back.
Hope you all like it, it will be on the Way of the Wombat soon, but I'll attatch it here, because its basically only a slic file.
<b>Readme:</b>
One thing I missed in CTP and CTP2 from Civ2 was the diplomat/spy ability to bribe enemy units to join your army. To simulate this effect exactly would be very difficult to do, but I have been able to write some code that enables the player to capture enemy units in battle, and force them to fight for you.
To capture units in battle, stack a slaver with your army, which will enable the capture code to work.
The capturing takes place right at the end of the battle, because during testing I had found a way to attack and retreat with loads of different units, suffer few casualties, and double my army size... (This no longer works). Due to the difficulties in collecting equipment and materials, once you have captured the enemy soldiers, you are given a choice of how they should be incoporated into your army. All the choices are basically infantry units.
Age 1:
-Warrior
-Hoplite
-Archer
Age 2:
-Pikeman
-Samurai
-Archer
Age 3:
-Pikeman
-Infantryman
-MachineGunner
Age 4:
-Machine Gunner
-Paratrooper
-Marine
Age 5:
-Hover Infantry
-Marine
-Paratrooper
__________________________________
It always annoyed me, not having that "bribe" feature, but this is the best I can (or would be prepared to) do to bring it back.
Hope you all like it, it will be on the Way of the Wombat soon, but I'll attatch it here, because its basically only a slic file.
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