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  • #16
    Congratulations BerXpert !
    Well done indeed.

    (I just noticed this is my first post in this OCC thread, so it might as well look as if I was saving up to say congratulations )

    Having proven its not absolutely impossible, I would really like to see someone win by conquest
    Concrete, Abstract, or Squoingy?
    "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

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    • #17
      I will tip my hat to anyone who can even finish the game in a OCC using the latest verison of the Medpack.

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      • #18
        Immortal, are you still planning on making MedMod version of the OCC to go with the final release? I hope you do because I think it would make it even more fun being able to play with the greatly improved AI that the MedPack II provides. Well, let us know wha's happening man. THanks a lot guys!
        DO, OR DO NOT, THERE IS NO TRY - Yoda
        EAGLES MAY SOAR, BUT... WEASLES DON'T GET SUCKED INTO JET ENGINES - Unknown
        AMBITION IS A POOR EXSCUSE FOR PEOPLE WHO ARE TOO STUPID TO BE LAZY - Unknown

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        • #19
          Immortal Wombat,
          Are you planning on creating an OCC for the latest version of the MedPackII? I have heard several other people expressing an interest in it, and I just thought I would check with you to see if it is even in the near future. Thanks!
          DO, OR DO NOT, THERE IS NO TRY - Yoda
          EAGLES MAY SOAR, BUT... WEASLES DON'T GET SUCKED INTO JET ENGINES - Unknown
          AMBITION IS A POOR EXSCUSE FOR PEOPLE WHO ARE TOO STUPID TO BE LAZY - Unknown

          Comment


          • #20
            Yes, Rhuarc I will update, but I can't be constantly changing the game, so I wanted to wait 'til Wes had absolutely finished it. I think he has pretty nearly done all the files the scenario affects, so I will do another version (bug-free this time) soon

            Ben
            Concrete, Abstract, or Squoingy?
            "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

            Comment


            • #21
              Thanks man, I hope it didn't sound like I was bugging you, I just wanted to make sure you hadn't forgotten about it. Whenever you get the time is great. Thanks for a great scenario man!
              DO, OR DO NOT, THERE IS NO TRY - Yoda
              EAGLES MAY SOAR, BUT... WEASLES DON'T GET SUCKED INTO JET ENGINES - Unknown
              AMBITION IS A POOR EXSCUSE FOR PEOPLE WHO ARE TOO STUPID TO BE LAZY - Unknown

              Comment


              • #22
                Maybe I should start a separate thread for this, but I see no need, all OCC players will find this eventually.

                I HAVE COMPLETED THE MM2-OCC!!

                If this goes to the database, they always quote from my post, and it always sounds lame, so this has to be a "soundbite".

                The MedPack version of the OCC scenario for CTP2 is finished, and I'm sure it will be a real challenge. Just like the original, there is no way for the human to get more than one city, and the aim is to win. Surviving to 2300AD is good, but conquering or diplomacy will be much harder to achieve

                Blah de Blah... I have overcome the problems and here it is. I will email it to Markos sometime soon, but you can get it here for now. (You would not believe how close to the size limit on this attacthment)

                If anyone gets any errors, post here, or email me, and I will attempt to solve them,but my MedPack is a little dodgy, I once played game where my militia were fully operational abolitionists

                I was thinking that the map I made has some flaws in it, and so, rather than releasing separate scenarios, people can make their own maps and post them here, or another thread with a screenshot, or description, and why it is good, and we can see who can get the best victory on the hardest map. (If anyone can win at all). All you need to do is replace "savegame.s2g" in the scen0000 folder to your chosen map. Make one with a good city site, a bad city site, an island map, whatever. If this takes off anything like the Civ2 OCC did, then this should be very very cool.

                Have a whole load of fun guys

                Ben. The Immortal Wombat.
                Attached Files
                Concrete, Abstract, or Squoingy?
                "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

                Comment


                • #23
                  Immortal,
                  Does your map still work? I don't really know how to make a map and I just want to make sure that your map is playable and that it will still be a decent senario with the supplied map! Thanks!

                  Everyone,
                  Remember to post your score, and other information here when you finish your games so I can post them on the web page I made for this. For all the information you need to post please see one of my previous posts in this thread! Thanks!!
                  DO, OR DO NOT, THERE IS NO TRY - Yoda
                  EAGLES MAY SOAR, BUT... WEASLES DON'T GET SUCKED INTO JET ENGINES - Unknown
                  AMBITION IS A POOR EXSCUSE FOR PEOPLE WHO ARE TOO STUPID TO BE LAZY - Unknown

                  Comment


                  • #24
                    The map still works fine, but making your own is really not difficult, only when using bmp2ctp2 does it get anywhere near complicated. For small OCC maps it shouldn't be neccessary.

                    I'm impressed. The file is averaging one download every 15 minutes!!
                    Concrete, Abstract, or Squoingy?
                    "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

                    Comment


                    • #25
                      Thanks Immortal, What did you mean that you thought your map had some flaws in it? I think it would be cool to make my own maps, but how do I go about doing that? I mean is there a tutorial on how to do it or anything? I can't wait to get started on a new OCC game with the latest version of the MedPackII!! it should be awesome! I'll keep everone here updated on how hard it is!!
                      DO, OR DO NOT, THERE IS NO TRY - Yoda
                      EAGLES MAY SOAR, BUT... WEASLES DON'T GET SUCKED INTO JET ENGINES - Unknown
                      AMBITION IS A POOR EXSCUSE FOR PEOPLE WHO ARE TOO STUPID TO BE LAZY - Unknown

                      Comment


                      • #26
                        When I drew my map, I had intended that the central island be surrounded by water, and the AI settle the ring of land around it. When I started playing, I realised that the human could get boats out of the circle sea, and into the bays, and that the AI could settle the surrounding islands, which the human cannot get to until space planes. This could make it difficult to win by conquest.

                        To make a map, start a random map game on the size map you want, go to the cheat menu/scenario editor (press !) then click the button that looks like a globe. This will remove all the land tiles from the map. From there you can 'paint' tiles of land by using the [ world ] tab, and clicking on the terrain you want. To paint larger areas at once, use the 3 paintbrush buttons to the right, these paint 1, 9 or 16 tiles at once.
                        I start by drawing round the coastline, then filling in the land afterwards.
                        NOTE: This technique is only worth doing for small maps. For big maps, use the BMP2CTP2 program, (available here) and there is a tutorial for that in one of the CTP2 forums.
                        Concrete, Abstract, or Squoingy?
                        "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

                        Comment


                        • #27
                          Immortal Wombat,
                          I finally got the MedPack II working again, then I went and tried to play the newest version of OCC for MP2 again and it throws something about a Concept_Militia not present in strings, or something like that. Is this an error with my system or are other people having this problem too? Sorry about all the questions!
                          DO, OR DO NOT, THERE IS NO TRY - Yoda
                          EAGLES MAY SOAR, BUT... WEASLES DON'T GET SUCKED INTO JET ENGINES - Unknown
                          AMBITION IS A POOR EXSCUSE FOR PEOPLE WHO ARE TOO STUPID TO BE LAZY - Unknown

                          Comment


                          • #28
                            No-one else has reported the problem... Try putting all the lines from MM2_occ_str.txt into MM2_scen_str.txt, and renaming both files from the scenario's english directory, so the game does not use them. This should ensure that the game always uses the up-to-date MM2 strings. You will need to replace them on every overwrite you do.
                            Concrete, Abstract, or Squoingy?
                            "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

                            Comment


                            • #29
                              Thanks man, I'll try it tonight and get back with you. Hopefully it will work! If it doesn't I'll elt you know. I had been having problems with the MedPack, but I reinstalled windows and that fixed it so I thought it would fix the OCC problems as well, but they still pop up.
                              DO, OR DO NOT, THERE IS NO TRY - Yoda
                              EAGLES MAY SOAR, BUT... WEASLES DON'T GET SUCKED INTO JET ENGINES - Unknown
                              AMBITION IS A POOR EXSCUSE FOR PEOPLE WHO ARE TOO STUPID TO BE LAZY - Unknown

                              Comment


                              • #30
                                I tried the one city challenge ! And ....
                                I lost It was a really good game though. Nice and short for a change. I usually play on a large map with lots of civs.

                                I got to 1878, and finally having discovered democracy, I switched my government and *poof*. My citizens revolted, I was ousted. (At least I think that's what happened, as the screen suddenly went blank then told me my reign was over). A couple of turns earlier under a different form of government they had been complaining of the pollution that was beginning to build up. I had just assigned a bunch of entertainers in the city to boost moral, and hide the pollution issue (there was nothing else I could do). However, under a democratic government this wasn't good enough.
                                There is more than one way to lose the game.

                                Otherwise, I was doing okay. I built five wonders early in the game. Recently discovered nationalism, and sent spies out to aquire knowledge. I think I had 35 advances. The game gave me a final score of 4610.

                                I was ranked 6th out of eight, with all eight civs still in the game, although a couple of the civs were on the brink of collapse (they each only had two cities left).

                                Score: 4610
                                Advances: 35
                                Wonders: 5 (Aristotle's Lyceam,Great Wall,Hagia Sophia,Pyramids,Appian Way)
                                Population: 28 (I think)
                                Gold: 27,995
                                Reign Ended: 1878
                                Reason: revolt

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