Well Radical, I had a look at your files but you sent me an obsolete version so I had to go with the stuff in this thread and fill in the blanks here and there. But my conclusion is unfortunately the same as yours: for some weird reason the local variable tmpCity seems to be behaving like a global variable. Before a value is assigned to it, it contains the value it had the turn before and (even weirder) if an invalid city is assigned to it, it will still contain this previous city. This is a very weird bug and I haven't got a clue as to what's causing it or how to solve it.
Harlan, saw your post but don't have time to read or answer it, I'll look at it tomorrow.
Harlan, saw your post but don't have time to read or answer it, I'll look at it tomorrow.
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