One AI's problem is the lack of tactics it could use. May be we could teach the AI some tactics (like in chess game), so the AI will become more "intelligent" and in you case, I mean agressive tactics so my question is:
How could we tell the AI to use some agressives tactics ?
For example:
- build a lot of naval armies and try to destroy all naval units of an opponent
- when the AI is the first to have a significant advance (canon powder), use it to attack an opponent
- use spies (or cheats) to discover unprotected cities, then try to take those cities in priority
- if an opponent city is far from its capitol and not link by roads attack this city.
If we add a lot of "human tactics" we used, the AI will become "better and more imaginative"
So, do you know who we could teach him some tactics ?
How could we tell the AI to use some agressives tactics ?
For example:
- build a lot of naval armies and try to destroy all naval units of an opponent
- when the AI is the first to have a significant advance (canon powder), use it to attack an opponent
- use spies (or cheats) to discover unprotected cities, then try to take those cities in priority
- if an opponent city is far from its capitol and not link by roads attack this city.
If we add a lot of "human tactics" we used, the AI will become "better and more imaginative"
So, do you know who we could teach him some tactics ?
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