a few questions on some lines I found in Const.txt..I was wondering if anyone knew what they did ...
ASSASINATION_HAPPINESS_EFFECT -5 # unhappiness caused when a ruler is assasinated
ASSASINATION_HAPPINESS_EFFECT_TIMER 5 # how long the above lasts
MAX_PARTY_COST 500 # most than can be spent on a party
MAX_PARTY_CHANCE 0.5 # the chance of hearing gossip at a party
GOSSIP_MAP_RADIUS 10 # When a map is revealed through gossip, a circle is formed
HEAR_GOSSIP_CHANCE 0.02 # How likely a diplomat next to a capitol is to hear gossip
WORMHOLE_ORBIT_HEIGHT_PERCENTAGE 10
WORMHOLE_SPEED 10
WORMHOLE_RETURN_TIME 5
WORMHOLE_VISIBLE_TO_ALL_TURNS 5
RIOT_LEVEL 73
I also found these following lines and wondered if perhaps they should have their values increased ::
FRANCHISE_EFFECT 0.1 # How much production a franchise steals
GOLD_FROM_PIRACY 30
CAPTURE_CITY_ADVANCE_CHANCE 0.5 # chance of gaining an advance when capturing a city (assuming they have advances you don't)
WORMHOLE_ORBIT_HEIGHT_PERCENTAGE 10
WORMHOLE_SPEED 10
WORMHOLE_RETURN_TIME 5
WORMHOLE_VISIBLE_TO_ALL_TURNS 5
ASSAULT_DESTROY_BUILDING_CHANCE 0.1 # chance of an assault on a city destroying a building
BOMBARD_DESTROY_BUILDING_CHANCE 0.1 # chance of a bombardment on a city destroying a building
BOMBARD_KILL_POP_CHANCE 0.1
anyhoo thx
-Joe
ASSASINATION_HAPPINESS_EFFECT -5 # unhappiness caused when a ruler is assasinated
ASSASINATION_HAPPINESS_EFFECT_TIMER 5 # how long the above lasts
MAX_PARTY_COST 500 # most than can be spent on a party
MAX_PARTY_CHANCE 0.5 # the chance of hearing gossip at a party
GOSSIP_MAP_RADIUS 10 # When a map is revealed through gossip, a circle is formed
HEAR_GOSSIP_CHANCE 0.02 # How likely a diplomat next to a capitol is to hear gossip
WORMHOLE_ORBIT_HEIGHT_PERCENTAGE 10
WORMHOLE_SPEED 10
WORMHOLE_RETURN_TIME 5
WORMHOLE_VISIBLE_TO_ALL_TURNS 5
RIOT_LEVEL 73
I also found these following lines and wondered if perhaps they should have their values increased ::
FRANCHISE_EFFECT 0.1 # How much production a franchise steals
GOLD_FROM_PIRACY 30
CAPTURE_CITY_ADVANCE_CHANCE 0.5 # chance of gaining an advance when capturing a city (assuming they have advances you don't)
WORMHOLE_ORBIT_HEIGHT_PERCENTAGE 10
WORMHOLE_SPEED 10
WORMHOLE_RETURN_TIME 5
WORMHOLE_VISIBLE_TO_ALL_TURNS 5
ASSAULT_DESTROY_BUILDING_CHANCE 0.1 # chance of an assault on a city destroying a building
BOMBARD_DESTROY_BUILDING_CHANCE 0.1 # chance of a bombardment on a city destroying a building
BOMBARD_KILL_POP_CHANCE 0.1
anyhoo thx
-Joe
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