Hey Everyone, just wanted to throw some ideas out and see how everyone feels about it.
I've taken the liberty of giving bombard land to SOL and ironclads, and I'm thiking about giving it to destroyers. I simply gave the ability to bombard land and didn't give bombard Mountain, since ships couldn't hit things up on cliffs or in mountains anyways. The real problem here is that most ships with cannons could bombard costal cities quite easily. However, armies marching along the coast is a different story. Can we give ships just the ability to bombard cities? Would that be a good idea? I also gave cannons and artillery the ability to bombard ocean.
I've noticed there is a capability for counter-bombardin which isn't really being used. Anyone add this feature to any units? How did it work? I was thinking of giving it to cannons or artillery, but is that wise?
Now on to aircraft. Many people have (legitimately) expressed concern that fighters and interceptors could be destroyed by a few pikemen or musketeers. The fact that artillery, marines, or tanks can destroy them (quire easily) is also somewhat distrubing. So, I would propose that all aircraft be given the ability to bombard. How does everyone feel about this? Also, perhaps we should take the ability to attack land units away from the interceptor (giving it bombard instead). This may make the situation more realistic. Also take land attack ability away from bombers. Again, what does everyone think? I haven't tried this yet, so I don't know how well it would work. Secondly, if we made these changes, would the AI cope? I mean, would it use fighters and bombers to bombard things, and not try to attack things?
Also, what determines the strength of a bombard? I think its the range category. If we give bombard to fighters & interceptors, we should consider modifing the range values of these planes vs. those of bombers, so that bombers are still the primary tool for bombarding ground units.
So, how does everyone feel about this? Opinions/comments/flames/ect. Are welcome and encouraged.
I've taken the liberty of giving bombard land to SOL and ironclads, and I'm thiking about giving it to destroyers. I simply gave the ability to bombard land and didn't give bombard Mountain, since ships couldn't hit things up on cliffs or in mountains anyways. The real problem here is that most ships with cannons could bombard costal cities quite easily. However, armies marching along the coast is a different story. Can we give ships just the ability to bombard cities? Would that be a good idea? I also gave cannons and artillery the ability to bombard ocean.
I've noticed there is a capability for counter-bombardin which isn't really being used. Anyone add this feature to any units? How did it work? I was thinking of giving it to cannons or artillery, but is that wise?
Now on to aircraft. Many people have (legitimately) expressed concern that fighters and interceptors could be destroyed by a few pikemen or musketeers. The fact that artillery, marines, or tanks can destroy them (quire easily) is also somewhat distrubing. So, I would propose that all aircraft be given the ability to bombard. How does everyone feel about this? Also, perhaps we should take the ability to attack land units away from the interceptor (giving it bombard instead). This may make the situation more realistic. Also take land attack ability away from bombers. Again, what does everyone think? I haven't tried this yet, so I don't know how well it would work. Secondly, if we made these changes, would the AI cope? I mean, would it use fighters and bombers to bombard things, and not try to attack things?
Also, what determines the strength of a bombard? I think its the range category. If we give bombard to fighters & interceptors, we should consider modifing the range values of these planes vs. those of bombers, so that bombers are still the primary tool for bombarding ground units.
So, how does everyone feel about this? Opinions/comments/flames/ect. Are welcome and encouraged.
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