A couple more thoughts...
If there are no new sprites in the WWII scenario then they may as well just keep it as far as I'm concerned.
Wes, would you consider having the militia units be one step behind the current defense unit? Militias tend to be more along the lines of armed citizens and thus would not have state of the art weaponry. If you just discover machine gunners then all your cities get infantry militia etc.
How about losing the "City Wall" graphic in the modern age? You can keep the defense bonus effect but a wall surrounding a modern city looks weird.
I know you had concerns about the tech tree in Med Mod 4 causing the game to be unstable but I must say that my last few games of MM4 were quite stable. Why? Don't know really. It had Gedrin's latest version of the Dissemination Trigger (better alternative to auto upgrade IMHO), and I removed rail launchers and a few futuristic units. No crashes at all. I do hope you include an enhanced tech tree. The default tree is a mess.
If there are no new sprites in the WWII scenario then they may as well just keep it as far as I'm concerned.
Wes, would you consider having the militia units be one step behind the current defense unit? Militias tend to be more along the lines of armed citizens and thus would not have state of the art weaponry. If you just discover machine gunners then all your cities get infantry militia etc.
How about losing the "City Wall" graphic in the modern age? You can keep the defense bonus effect but a wall surrounding a modern city looks weird.
I know you had concerns about the tech tree in Med Mod 4 causing the game to be unstable but I must say that my last few games of MM4 were quite stable. Why? Don't know really. It had Gedrin's latest version of the Dissemination Trigger (better alternative to auto upgrade IMHO), and I removed rail launchers and a few futuristic units. No crashes at all. I do hope you include an enhanced tech tree. The default tree is a mess.
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