I would like to carry a couple nukes/cruise missiles on a battleship. I edited the units.txt adding CanCarry SmallAir and the CargoData section (4 lines cut and pasted from the Aircraft Carrier section, but edited to only carry 2 units). In the game, the Battleship icon window shows 2 boxes for units, but I cannot load a nuke or cruise missile in it. Can somebody help me out here? Thanks.
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Need help editing Battleship to carry nukes
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Easy fix.... just make sure you've added the following lines in this order... order seems to make a big difference in this game...
quote:
CanAttack: Sea
CanAttack: ShallowWater
CanBombard: Land
CanBombard: Mountain
CanBombard: Water
CanCarry: SmallAir #change here
CanSee: Standard
MovementType: Sea
MovementType: ShallowWater
Size: Large
VisionClass: Standard
CanReform {
Sound SOUND_ID_REFORM_CITY
Effect SPECEFFECT_REFORMCITY
}
CargoData { #changed
MaxCargo 2 #changed
Load SOUND_ID_TRIREME_LOAD #changed
Unload SOUND_ID_TRIREME_UNLOAD #changed
} #changed
You can change the sounddata for cargo to whatever you want but it's important to have all the info above..
Hope that helps you out
Omni
[This message has been edited by OmniGod (edited December 09, 2000).]
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I didn't realise but each change that I made I always just started a small 3 civ game to test... thus was oblivious to the fact that I wasn't running a saved game and that's what this whole thread was about... stupid stupid omni...
Omni - the red-faced
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