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  • My Modifications

    Here is the list of my modifications so far and I might have some more in the future.

    UNITS MODIFICATIONS

    Diplomat - increased movement from 1 tile to 2 tiles and changed its enabling advance to Writing

    Machine Gunner - increased its defense from 40 to 45 and changed its enabling advance from Industrial Revolution to Mass Production

    Longship - incrased its attack power from to 0 to 10 (could not understand what Activision was thinking) and changed its obsolete advance to Cannon Making

    Ship of the Line - increased cargo capacity from 0 to 3 and decreased its attack from 35 to 30

    Troop Ship - increased its movement range to 6 tiles

    Carrack - changed its obsolete advance to Naval Tactics

    Fire Tireme - changed its obsolete advance to Chemistry

    Warrior - changed its obsolete advance to Monarchy

    Mounted Archer - changed its obsolete advance to Feudalism

    Knight - changed its obsolete advance to Cavalry Tactics

    Cavalry - changed its obsolete advance to Tank Warfare

    Catapult - changed its obsolete advance to Gunpowder

    Destroyer - changed its obsolete advance to Ultra-Pressure Machinery

    Hoplite - changed its obsolete advance to Fedualism

    Samurai - changed its obsolete advance to Gunpowder

    Pikeman - changed its obsolete advance to Cavalry Tactics

    Submarine - changed its required advance to Internal Combustion

    ADVANCES MODIFICATIONS

    Facism - changed its prerequesite advances to Industrial Revolution and Mass Media

    WONDERS MODIFICATIONS

    The Great Wall - changed its military war preparedness cost to 75% reduction

    Chichen Itza - entered an obsolete advance to Age of Reason

    BUILDINGS MODIFICATIONS

    Factory - changed its increase in production to +25%

    Robotic Plant - changed its increase in production to +25%

    TERRAIN MODIFICATIONS

    Forest - changed its shield amount to 15

    Beach - changed its food amount to 15

    Continental Shelf - changed its food amount to 10

    Water Ridge - changed its food amount to 10

    Desert - changed its food amount to 5 and shield amount to 10

    Jungle - changed its food amount to 10 and shield amount to 15

    Mountain - changed its shield amount to 20

    These are the only things I have accomplished so far. I want to do some modifications for Infantrymen by changing its name to Musketeer, its technology requirement, and its stats. But first I want to add a Rifleman unit. Has anyone done this yet? Thanks for any help!
    A lot of Republicans are not racist, but a lot of racists are Republican.

  • #2
    In which of the units-file do u actually apply the changes?units, historic or releases, or all of them?

    Thanks in advance
    [This message has been edited by Starfighter08 (edited November 24, 2000).]

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    • #3
      quote:

      Originally posted by Starfighter08 on 11-24-2000 05:00 PM
      In which of the units-file do u actually apply the changes?units, historic or releases, or all of them?

      Thanks in advance
      [This message has been edited by Starfighter08 (edited November 24, 2000).]


      Follow these click directions: Program folder to Activision folder to Call to Power II folder, to ctp2_data folder to default folder then finally, open the gamedata folder and open the units text document (not the others).

      A lot of Republicans are not racist, but a lot of racists are Republican.

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