Adding more personalities may change the diplomatic atmosphere . With so many playing more than 8 civ this might be something to look at.
For example
In the Alexander The Great scenario there are 11 personalities 2 more than the main game .Also changes in the- Civization Text file in Game Data !
In three of the personalities that have for Discovery:Military in the next line Conquest:1Passive
2Neutral
3Agressive
In the main game 6 out of 9 personalities are Agressive . In ATG scenario 6 out 11 are Agressive
Conquest: sets the Ai to resovle disputes through war or diplomacy--- Passive Neutral Agressive
Maybe someone like Dale or others could find the right mix for more personalities Also dont know how the computor picks the personalities for each game level
For example
In the Alexander The Great scenario there are 11 personalities 2 more than the main game .Also changes in the- Civization Text file in Game Data !
In three of the personalities that have for Discovery:Military in the next line Conquest:1Passive
2Neutral
3Agressive
In the main game 6 out of 9 personalities are Agressive . In ATG scenario 6 out 11 are Agressive
Conquest: sets the Ai to resovle disputes through war or diplomacy--- Passive Neutral Agressive
Maybe someone like Dale or others could find the right mix for more personalities Also dont know how the computor picks the personalities for each game level
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