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Monkey 2 - Part V

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  • #91
    Personally, i think the 24 hour rule is a bit harsh if you're imposing the AI on them, but not so much if using a reserve, as any reserve will do better than the AI, and can cause as little disruption as possible. This is also more seamless, as the preceding player only need send the turn to the reserve, rather than re-open the turn, attach the AI, try and replay all the moves exactly the same, and still have to send it to someone else anyway.

    Of course, by the time the preceding player was contacted, the turn sent to the reserve, the reserve plays the turn, and the following player playing the turn, the original 24 hours would be much closer to 48 hours. If a player hasn't played within 48 hours, they can hardly complain when their turn was played with minimal interference. Consider this - the player following the player who originally didn't play their turn within 24 hours goes to play his turn, and has received his turn from the reserve, he just plays his turn as per normal as about 48 hours has lapsed since the player two before originally sent the turn on. This must be considered fair. However, if in the 2nd 24 hours, the missing player plays his turn and it arrives subsequently to the reserves playing of his turn, then the player obviously should ignore the reserve's turn and play the real player's turn instead. In other words, we get the 24 hour rule rolling, but the absent player realistically has closer to 48 hours to play it. In the event that he doesn't play it on time - big deal. The reserve is likely to have had only minimal impact on his turn. Having units' pathways and cities' build queues predetermined can reduce the impact to zero.

    To be fair, however, leniency should be given to any player at war, as it requires a hands-on approach, and are far more crucial in determining who wins ultimately. This principle is likely to affect me more than anyone else, as i am followed by Paul, who consistently plays his turn within an hour of me sending it, so i would only have the time it takes to resend my turn to the reserve and the reserve play it. Being the great guy that i am , i am prepared to cop this.

    As for posting on the messageboard, i only get to check my e-mail once daily except for perhaps weekends, but as i have internet access at work, i check the messageboards constantly. Therefore i only tend to post my turns on weekends when i will not be checking the MB again in a few hours when i get to work. Again, Paul plays so fast that my posting from work the next morning is obsolete, and in any case i can confirm that he played it a few hours later anyway.

    If you guys like, i can scout around for a sub for the game. It's not the occasional day that we wait, but the occasional week between turns that's killing this game. Phew! Time for caffeine fix, i think

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    • #92
      I think the 24 hour rule is a good one and should be adhered too. Monkey has a point about patience and all that but if we want to get this game done in our lifetimes then maybe we should just follow and obey some simple rules. It's also kind of nice to remember what your doing in the game from turn to turn. Lung has a good idea with substitutes but you still have to get the preceding player to send the turn to the sub. Right now we are having a hard time just to get player(s) to attach the ai. Even though I hate posting to messageboards, I will try and make a point of coming here and posting my turns.

      Turn 150 to Lung

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      • #93
        Turn 150 to Zaphod

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        • #94
          turn to monkey

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          • #95
            Don't worry Don, I'm sure this game won't take up our entire lifetime. But realistically, expect to play this game for about a year or two. We've been going on for about a year now and we've only reached up to turn 150. I think turn 300 would be close to the end of a PBEM game so maybe in another year we will finish , if we still want to that is.

            Thanks for the comments Lung, I'll try and work out exactly what you are saying slowly....

            turn 151 sent long time ago?
            Monkey I am proud to be!
            Trim the sails and roam the sea!
            Trim the sails and roam the sea!
            ...Stefu

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            • #96
              Mate, i just kept typing and didn't look back!! I thought it might be a bit long-winded and confusing, but i didn't want to not say what i was thinking. I guess i don't give you guys enough credit for your intelligence, but maybe because i'm still alive in this game despite a crappy starting location I think my idea's a goer, but i await everyone's responses.

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              • #97
                Hey!

                We seem to be motoring now, lets keep it like this and we shouldn't have anything to worry about.

                Turn 151 to Lung

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                • #98
                  Motorin' along!

                  BTW - Where'd this "London Exchange" come from, Paul, you bastard!!! Grrrr!!!

                  Turn 151 to Paul (scum)

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                  • #99
                    Turn 151 to Zaphod.

                    As Lung already mentioned, two turns until I finish London Exchange. It also appears that the Dutch have led the world into the modern age.

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                    • Whaddya mean, modern?? We have the finest Musketeers and Cavalry on earth! Surely they are the height of technology?!!?!

                      On another note, i should have just invaded the Yanks instead . The evil Germans are just too far away! By the time our crack troops get there, they will be more like Dad's army! But justice must prevail, and the treacherous Germans must be taught a lesson in PAIN!!
                      [This message has been edited by Lung (edited June 21, 2000).]

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                      • turn to monkey

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                        • Just so I dont get hounded again, I am pleased to say that turn 152 has been passed on.
                          Monkey I am proud to be!
                          Trim the sails and roam the sea!
                          Trim the sails and roam the sea!
                          ...Stefu

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                          • Rats! I was so looking forward to bagging you again, Monkey

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                            • Oh, goody! I get to bag Blue Max instead! Pull your finger out!!

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                              • 3 1/2 turns in 18 days, guys! I know some of you must hate me by now, but if no one says anything, nothing happens at all

                                It's a pity we don't just get a turn each per day, and those who don't play miss out. That would certainly sort the sheep from the goats! C'mon guys, we can still make a game of it

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