It´s that time of year again: PBeM time.
My suggestions are as follows: Maximum of 5 human players (preferably 3, before gamestart), the rest (till 5 or 6 civs) will be AI´s; A huge random map with alot of rivers and goods (I find the games with the real-world maps a bit too predictable).
Send me an e-mail with your suggestions to the game setup (scenariomaps, goody quantity etc.) and i´ll set up the game just as you want it.
You do not have to have anything else than v1.2 installed on your computer.
In the first weekend after beginning the game i´ll arrange a blitz so that we may get past the first couple of turns were you just press "end".
The map will be picked at random by the computer and the settings will be as is except for the goods quantity, that will be set to 75% because i really like to trade
If possible, I could setup a schedule of when to recieve the next turns. The best time for me would be 7.00 to 7.30 (GMT +1). This way we might do at least one turn every day which would make the game a bit more interesting
Notuncommon
[This message has been edited by Notuncommon (edited March 02, 2000).]
My suggestions are as follows: Maximum of 5 human players (preferably 3, before gamestart), the rest (till 5 or 6 civs) will be AI´s; A huge random map with alot of rivers and goods (I find the games with the real-world maps a bit too predictable).
Send me an e-mail with your suggestions to the game setup (scenariomaps, goody quantity etc.) and i´ll set up the game just as you want it.
You do not have to have anything else than v1.2 installed on your computer.
In the first weekend after beginning the game i´ll arrange a blitz so that we may get past the first couple of turns were you just press "end".
The map will be picked at random by the computer and the settings will be as is except for the goods quantity, that will be set to 75% because i really like to trade
If possible, I could setup a schedule of when to recieve the next turns. The best time for me would be 7.00 to 7.30 (GMT +1). This way we might do at least one turn every day which would make the game a bit more interesting
Notuncommon
[This message has been edited by Notuncommon (edited March 02, 2000).]
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