New Accelerated C: CTP Game
My experience with starting the first Accelerated C: CTP game, and playing in the US-PBEM,
has given me an insight as to what may make an enjoyable experience for the pbem CTP Civer.
I have developed the following game criteria, which I will use for all Acc C: CTP games I start.
1. The games will be played on a regular map with 4 or 5 players, Deity level. The setup
makes for fast turns, about one per day, allows for quick contact and interaction between
Civs, and tests the players’ ability to build a strong efficient empire. The Deity level insures
nobody will get a bogus AI if they have to take some time off.
2. No mods. Activision patches 1.1 &1.2, plus the patch 1.21 hack. I will consider an
Apolyton Pak game when I get my computer setup for two C: CTP games.
3. Player will be placed in time zone order, the first position will be randomly assigned and the
rest follow on in order. I understand how the game mechanics are set up to give the first
player position a prime start location.
4. Player will submit the following: Civ name (must be one of the regular ones), your leaders
name, email address where you want to receive your turn, world settings 0-10 for each
category, pollution on/off, barbarians setting (low, med, high, extreme).
5. After the players and game settings are confirmed I will need the following: build queues
for your first three cities, the order you want to research your first 12 advances (you get Tool
making + 2 others to start), what is important to you (must have cities in river tiles, spread out
as quickly as possible, cities no more than 5-6 spaces apart).
So, if you are able to play a game using these guidelines, I’ll be taking player with a November 1st anticipated start date. Post here to sign-up.
My experience with starting the first Accelerated C: CTP game, and playing in the US-PBEM,
has given me an insight as to what may make an enjoyable experience for the pbem CTP Civer.
I have developed the following game criteria, which I will use for all Acc C: CTP games I start.
1. The games will be played on a regular map with 4 or 5 players, Deity level. The setup
makes for fast turns, about one per day, allows for quick contact and interaction between
Civs, and tests the players’ ability to build a strong efficient empire. The Deity level insures
nobody will get a bogus AI if they have to take some time off.
2. No mods. Activision patches 1.1 &1.2, plus the patch 1.21 hack. I will consider an
Apolyton Pak game when I get my computer setup for two C: CTP games.
3. Player will be placed in time zone order, the first position will be randomly assigned and the
rest follow on in order. I understand how the game mechanics are set up to give the first
player position a prime start location.
4. Player will submit the following: Civ name (must be one of the regular ones), your leaders
name, email address where you want to receive your turn, world settings 0-10 for each
category, pollution on/off, barbarians setting (low, med, high, extreme).
5. After the players and game settings are confirmed I will need the following: build queues
for your first three cities, the order you want to research your first 12 advances (you get Tool
making + 2 others to start), what is important to you (must have cities in river tiles, spread out
as quickly as possible, cities no more than 5-6 spaces apart).
So, if you are able to play a game using these guidelines, I’ll be taking player with a November 1st anticipated start date. Post here to sign-up.
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