An independent person could start the game and play all he turns himself up until the point where everyone had say four cities and then start sending turns to the other players. Would someone volunteer to start a game like this?
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Idea for accelerated start without downloading scenarios
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This is an excelent idea
Now to work on the ground rules.
1-Instead of stopping at a number of cities, set a number of turns. 20 to 40 range will be acceptable. If one player gets marginal terrain, it may take longer to reach the 4 city level. Other players could be at 5-6 cities.
2-The Gamemaster will get from each player a plan of building/attack, based on the number of turns to be played. What advances you would research, what to build first.
An example:Cities are to be close, but no overlap.Build cities in forest/river squares were possible. If by beaches build if you can get water on three sides and a goods. If desert/mountains, look for more suitable terrain. Research and build aiming for Stonehedge(REL->AST->THEO), then WRITE. Set PW at 20% after building third city.
1st city;War/Phlx, Gran, Settler, wall
2nd city;War/Phlx,War/Phlx, Gran, wall
3rd & 4th cities;War/Phlx,Gran
Set first two cities Max Prod, 3/4 set to Max gold. Use gold to rush Granary builds were possible. Only investigate ruins with combat units, never leave a city ungarrisoned.
3-Any contact between civs will send the game to the players.
4-The Gamemaster will use best judgement for situation not covered by players' notes.
If we are able to get things ironed out, I'll volunteer to be the first Gamemaster.
"The greatest happiness of life is the conviction that we are loved - loved for ourselves, or rather, loved in spite of ourselves."--Victor Hugo
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I assume you're talking about a PBEM game? If so, count me in. I'm in Monkey's 2nd PBEM game and am suffering withdrawals due to the "1 x 5-second turns every 24 hours" situation that presides over early PBEM games. I may as well play two games simultaneously to make it worthwhile logging in.
I am best available around 0500 hours Apolyton time daily with intermittent weekends - use that to help decide the sequence of players turns. Email me at lung@hawkes.com.au as i check that more than the Multiplayer list of threads.
Looking forward to it Cheers!
Lung.
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