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PBEM Challenges - Part II!

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  • Originally posted by quinns

    BTW, if you play the dual-duel format you can leave the ruins and wonders in because the game is already equalized by the swap. So if you like ruins and wonders, AND you want a completely fair game -- play the dual-duel format.
    hmm. let me guess who invented that duel type.

    i didnt say it was boring quinns. i just said i find it boring.
    slight but important difference.
    also it just isnt soo interesting as with ruins IMHO.
    Baal: "You dare mock me ?"
    O'Neill: "Baal, c'mon, you should know ... Of course I dare mock you."

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    • Originally posted by Mathemagician


      hmm. let me guess who invented that duel type.

      i didnt say it was boring quinns. i just said i find it boring.
      slight but important difference.
      also it just isnt soo interesting as with ruins IMHO.
      I see... Okay then!

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      • Originally posted by quinns


        Good! I also! The above rantings were directed more at Mathman and others who have gone off on this "without ruins is boring" subject several times now. I just had to say something in defense of "no ruins and no wonders".

        BTW, if you play the dual-duel format you can leave the ruins and wonders in because the game is already equalized by the swap. So if you like ruins and wonders, AND you want a completely fair game -- play the dual-duel format.
        No advantages without disadvantage.

        I a dual game, I do know where the capitol of my enemy is.

        If you play against a certain kind of player, then this one will go for your throuht (hope this is spelled correct) within the first 15-20 turn.

        I do remember, that Lung in his semifínal game kicked me in turn 14. He knew, that the second player normally was close to the first (and that is a fact, so is the gameengine doing) and he was lucky to more-or-less go into the right direction and caught me, sitting as a duck and with my warriors exploring somewhere else.

        I was not "used" to this kind of starting a game.

        But ok - now I am!
        First they ignore you. Then they laugh at you. Then they fight you. Then you win.

        Gandhi

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        • Birdman - 103

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          • Originally posted by TheBirdMan


            No advantages without disadvantage.

            I a dual game, I do know where the capitol of my enemy is.

            If you play against a certain kind of player, then this one will go for your throuht (hope this is spelled correct) within the first 15-20 turn.

            I do remember, that Lung in his semifínal game kicked me in turn 14. He knew, that the second player normally was close to the first (and that is a fact, so is the gameengine doing) and he was lucky to more-or-less go into the right direction and caught me, sitting as a duck and with my warriors exploring somewhere else.

            I was not "used" to this kind of starting a game.

            But ok - now I am!
            Throat, not throuht -- but close. Good points Birdman. But at least in the dual-duel you BOTH know where your opponent is -- where in your Lung semi-final match, only Lung seemed to know the general direction of your capitol. Tough luck in that one!

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            • Chad - 54

              Last turn I take his capitol, where he build Laberinth

              Now that 5 of his cites had fall I'm 2x PG but the graph is 2 turns before now, so in 2 turns I expect to have 3x PG

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              • Turns 10 and 11 to Birdman.

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                • BC6 Turn 87 to BatFlaps

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                  • Birdman - 106

                    This is my post 1000



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                    • Congratulations KING berXpert!

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                      • BC6 Turn 91 to OspreyOrifice

                        Woo-hoo! Another island!

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                        • Originally posted by Lung
                          BC6 Turn 91 to OspreyOrifice

                          Woo-hoo! Another island!
                          Ohhh, the australian ape has learned to swimm
                          First they ignore you. Then they laugh at you. Then they fight you. Then you win.

                          Gandhi

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                          • Birdman - 110 Railroad in 3 or Communis... what I'll chose

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                            • Turns 15, 16 to Birdman.
                              Turns 52, 52 to Paulno1.

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                              • Birdman - 112 I'll go for comunism

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