The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Like I said, slavers and samari are probably your best bet. But if its a huge or gigantic map, you maybe to far from your opponent to effectivly use them.
So one guy turns to another guy and says "T.A.I." His friends says "What?" He responds by saing "Think about it;)"
I learned this one from I believe Faded Glory-Hole ..mm..I think thats Saddam's name..
You do Rabbit Strategy..BUT..In a Cluster of cities..one allways pumps out defenders..so the other cities grow..and also..on Grassland where the city will grow quicker.thats a good settler producer..while the one cities provides defenders for the new settlers being produced...
I Think it was him...
If not, He taught me to hear Jack-Boots in my sleep
You do Rabbit Strategy..BUT..In a Cluster of cities..one allways pumps out defenders..so the other cities grow..and also..on Grassland where the city will grow quicker.thats a good settler producer..while the one cities provides defenders for the new settlers being produced...
yes, i did it, but depends on terrain. i used to build phalanxes in cities surrounded by forests or mountains,
where city has no chance to grew. (unless i got pw to
teraforming)
my ussual strategy is to build 2-3 settlers in each city,
then buildings and units. when i have 30 cities and 10 settlers i try to find suitable place for these settlers in
goods areas - because of need of monopols (that means loading warrior and settler in ship and exploring).
my first aim in every game is to build monopol!! as soon as possible! that means if i have already collected 3 same goods, and i see place with 2 another ones, caravans are builded in 4 cities.
my capitol and near cities are the most developed of course, because they produced their settlers soon.
(good tip: sometimes rename your capitol and enemy who wanted conquer your capitol to decrease your happines will be surprised)
Like I said, slavers and samari are probably your best bet.
not true in early age, cost too much production, even if u conquer 3 or 4 cities it cant hurt me much, because these cities cost me only production of 3-4 settlers.
its good strategy to defend your important cities with others cities.
they serve as listening posts
not true in early age, cost too much production, even if u conquer 3 or 4 cities it cant hurt me much, because these cities cost me only production of 3-4 settlers.
its good strategy to defend your important cities with others cities.
they serve as listening posts
I think he is talking about attack solitary units, like explorers not to take a city.
One guy wrote somewhere that is a good strategy to build a stack of 8 mounted archers and a slaver and capture all explorers you can, this way he used to grow his cities up to 10+ while the other player was in range of size 3, with all the advantages of power and science.
See what you guys have done? You go telling BirdBrain to prioritize settler building, and Lung takes him out in 14 turns in Lungmatch Semi-Final 2 Use the rabbit strategy on a small map at your own risk!!
Of course, pumping out settlers is essential in CtP, and not only because of the free food the city square gives a city. Such poor units and terrain improvements give little incentive to build much else. The only disincentive to mass-producing settlers is in the form of barbarians, which is why certain people take them out of the equation before the game begins
Well after reading this thread, I tried a few ideas here and for the first time it looks like I might actually beat diety in a standard SP game. Five dieties on Huge map. I'm learning!! Thansk folks.
Originally posted by checkMate
Well after reading this thread, I tried a few ideas here and for the first time it looks like I might actually beat diety in a standard SP game. Five dieties on Huge map. I'm learning!! Thansk folks.
You see? Good for you checkMate! This technique is also known as REXing or "rapid expansion". It is a balance between building as fast as possible while dealing with the barbarians or foreigners who intrude in your area. Sending a settler out with no warrior escort is very risky but sometimes leads to faster expansion.
You see? Good for you checkMate! This technique is also known as REXing or "rapid expansion". It is a balance between building as fast as possible while dealing with the barbarians or foreigners who intrude in your area. Sending a settler out with no warrior escort is very risky but sometimes leads to faster expansion.
Ya see here, I got this fella that works fer me, name of his "CONSULTING SERVICES" is FAT JACK'S SLAVER SERVICE!!! No problem, send that simple simon settler my way, yup, you too can join the ever fast growing community known as TROLLDOM Yup, we here want you to be part of the future, so I say build fast, build quick and "Come-as-you-are!!" so I'll be seeing you in a mountain range or river-non-gated community REAL SOON!!
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