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Battle of the Americas I
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Turn 50 to hatschyCall to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference
One way to compile the CtP2 Source Code.
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51 --> HatschyCall to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference
One way to compile the CtP2 Source Code.
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turn 52 to hatschy
starting to spice up abit...Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference
One way to compile the CtP2 Source Code.
Comment
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Originally posted by chadcoffman
Hatschy,
Thanks for heads up. I realized that right after I rejected. Thank you for not keeping me pinned in there. Please also be aware that my build up near Whitehorse is purely defensive (at least for now, lol). My movements are purely exploratory and are not intended to be threatening. The Cubans would like to remain peaceful for some time to come. We believe our long term advantage is in science, not military.
Turn 52 to M. Darkheart.
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turn onto hatschy ==>Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference
One way to compile the CtP2 Source Code.
Comment
-
turn 54 to hatschyCall to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference
One way to compile the CtP2 Source Code.
Comment
Comment