Let me start by quantifying this thread!
#1-Please dont spam this, it is intended for my as well as others gaining of concepts and applications.
#2-This is NOT an accusation thread, so please no one point fingers, just share facts and tidbits!
Ok..here we go>>>>>>>>Starting Renaissance, 9 settlers, settlers are available to build>>>>>>>
Someone please explain to me, how it is possible for your opponent to be 15 advance ahead, over a 1000 gold per turn ahead, all tech advances built in their cities, have a ton of PW invested in Tile improvements (RR,Listening Posts,Sonar Bouys,Advanced Mines, Advanced Farms) 1/2 more cities than you, 3 times the caravans than you, most every city has been filled with Modern,up to date units, all production upgrades have been built, Airports all over the landscape.
I wanna learn.
here is what i have recently leanred, I am impressed, here goes
In Theocracy, put city sliders on hours to far right, wages to far right, and rations to far left.
This i have seen gives great production. Ok, then to get PW going, put a turn or two on 100 pW and get whatever, early on 3-6 K for a turn. This is great, BUT an advanced sea net costs 500 pw. So at say 9 cities thats 4500 PW to place just one in each city. For each turn you put at 100 pw, thats a turn for NP=No Production.
Ok, in cities that produce a lot of gold, put to MAX gold, a larger city, put to MAX Science, now, what else am i missing?
How can one get all these things, say, we start at turn 75 for renaissance, I know, i almsot allways start at Ren. And by say turn 125, 50 turns later, this is what some of the greats are doing. Help me be as advanced as you folks.
I dont expect to be the Great Pin,Blackice,DrDoom,Paul or even Faded Glory-Hole (could leave that one out now could I Solver ) over night, but by asking, I can too learn.
Thanks
Please, ONE and All, This is to learn, help one whom wants to be the best, lets not accuse just "inform" how this can be done.
Troll-The wanna-B, currently improving Multiplayer!
#1-Please dont spam this, it is intended for my as well as others gaining of concepts and applications.
#2-This is NOT an accusation thread, so please no one point fingers, just share facts and tidbits!
Ok..here we go>>>>>>>>Starting Renaissance, 9 settlers, settlers are available to build>>>>>>>
Someone please explain to me, how it is possible for your opponent to be 15 advance ahead, over a 1000 gold per turn ahead, all tech advances built in their cities, have a ton of PW invested in Tile improvements (RR,Listening Posts,Sonar Bouys,Advanced Mines, Advanced Farms) 1/2 more cities than you, 3 times the caravans than you, most every city has been filled with Modern,up to date units, all production upgrades have been built, Airports all over the landscape.
I wanna learn.
here is what i have recently leanred, I am impressed, here goes
In Theocracy, put city sliders on hours to far right, wages to far right, and rations to far left.
This i have seen gives great production. Ok, then to get PW going, put a turn or two on 100 pW and get whatever, early on 3-6 K for a turn. This is great, BUT an advanced sea net costs 500 pw. So at say 9 cities thats 4500 PW to place just one in each city. For each turn you put at 100 pw, thats a turn for NP=No Production.
Ok, in cities that produce a lot of gold, put to MAX gold, a larger city, put to MAX Science, now, what else am i missing?
How can one get all these things, say, we start at turn 75 for renaissance, I know, i almsot allways start at Ren. And by say turn 125, 50 turns later, this is what some of the greats are doing. Help me be as advanced as you folks.
I dont expect to be the Great Pin,Blackice,DrDoom,Paul or even Faded Glory-Hole (could leave that one out now could I Solver ) over night, but by asking, I can too learn.
Thanks
Please, ONE and All, This is to learn, help one whom wants to be the best, lets not accuse just "inform" how this can be done.
Troll-The wanna-B, currently improving Multiplayer!
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