The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Originally posted by King Thor
You know, I realized that the World and the Love Conquers games have the potential to be somewhat like DC. Especially Love conquers though. All the players are active in role playing and although a winner is quite apparent it could still be a very interesting game.
Same thing with World. Almost all the players in that game are different from the original ones. (except americans I think). And they are all (except Brazilians) quite active in the role playing.
Regarding World Scenario, although the combination of London Exchange & Edison's Lab is a deadly one the winner isn't clear yet. And this might have something to do with the low science Communism offers and... diplomacy ...
BTW, the only original player left in World Scenario is the Americans, me, indeed .
And it has one of the most interesting diplomacies of all the games I am playing or moderating, especially when Creator was the leader of the Assyrians.
And I thing that the diplomacy in this game will become even more intense in the future.
heheh.. yeah. I have no clue what Stavros is upto. Ihope the Brazilians and Assyrians duke it out.. That would weaken the two of them and give us a chance to catch up!
From what I can see, there are 3 main blocks that have formed (due to creator's aggressiveness).
Brazilians.
Assyrians
and the other weak nations of the world that have banded together. But nothing's quite clear cut yet, and if one of the big players takes a little player as an ally, that could twist the entire power balance in the game.
Now, what if some got serious and did withdraw from a rated game? One, who was not at all in a loosers position?!
Should we graduate the normal 3 times defeat, that is the normal price?
Or should we have something like no. 1 and 2 can change for "free", 3 and 4 for "one" defeat, 5 and 6 for "two" defeats and - of course - 7 and 8 for the normal "three" defeats?
Edit to above: The played turns are played - no changes there.
*
Any ideas/suggestions?
BTW - in the World Scenario. Yeeeesss, I am in a kind of alliance, but I am not nessesarely my allies "Yours Truly to the Death". Zulu interests comes first .
First they ignore you. Then they laugh at you. Then they fight you. Then you win.
Originally posted by TheBirdMan
BTW - in the World Scenario. Yeeeesss, I am in a kind of alliance, but I am not nessesarely my allies "Yours Truly to the Death". Zulu interests comes first .
Wow.. world is starting to get really interesting.
Looks like the 3rd power block is crumbling.
Keygen you're right.. the more I look at it, the more I realize that it has the potential of becoming as interesting as DC. Unfortunately with 3 commi players we'll have abotu the same pollution problem as in DC!
In monkey1 everybody is Communist .Im the 'great polluter' in that one..
However I have led china from a weak-pathetic nation to a force to be reckoned with. From Sotl's to Battleships, from Musketeers to marines and Tanks.From Trimes to Subs.....all in 15 turns. With the help of the Roman's of course,we have gotten alot stronger than everyone else (except swissy)...
I think bird will agree, that Monkey1 has a nice Role-playing future
Yeeesss.... I know how to force a nation into science and research - afterall I have done that a couple of times
Quantum_mechanics in only 5 turns, having just a little above 30 cities, under communist government , and also under heavy attack of the australian kangooru Lung .
Of course some cities was starving, but that is life (or the opposite). Kind of thing only a (jail)bird :banned: would have done to his own nation !
First they ignore you. Then they laugh at you. Then they fight you. Then you win.
Is it really true ?
Is teaming up, like in US pbem, the only way to keep Swissy down ???
It's the only way I've seen thus far. It may be possible if someone took me on early in a game, before I get 20 cities. Or if I didn't have a bunch of mountains and goods.
In APQS I was bound to fall. I had no mountains, so while my trade shot up my tech, I had no production base to build anything quickly. Don had a sweet start area, and was bound to surpass everyone as long as he was allowed to build up. Since he kept a low profile on the powergraph, nobody bothered him until it was to late.
In Monkey1, I have possibly the best set-up possible. Plenty of matching goods and mountains. Finding Space Flight in a ruin didn't hurt either. Corporate Republic in 7 then Robotics in 3 after the gov change.
"The greatest happiness of life is the conviction that we are loved - loved for ourselves, or rather, loved in spite of ourselves."--Victor Hugo
Jamaica is all swamps and the recent rise in pollution could be a attempt or not to knock you off your high horse .
I hope that you understand swissy, me and bird would probably never grow the balls to attack you ... Our alliance is mainly for the scientific part of it and mutaul defense of course
But do not get cocky swissy, I can speed up my pollution rate very fast and cause a flood soon.. I know that your nation would suffer ..
But it looks like you are draining your swamps from my map view.
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