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  • #61
    So I take it Solver that the iron fist once again will dictate how we the community decide what is best for a rankings system?

    I mean why not compare all three? You seem to forget unlike ELO, tennis and the others the system that was just used was developed for CTP. It is IMHO the best system for the rankings so far. I will also add the one the players voted for...

    This is why it makes no sense what so ever to have a say, vote when it comes to the community...

    We simply get over ruled, ignored or forgotten in the personal drive of the hierachy...

    ELO has been evauated so have the rest they simply do not work with CTP, we have been here done that.

    The only system to date that did work was the GL one and work it did for what 5 years? Very little rules to compensate for the system and it took into account most if not all the factors involved in CTP.

    Now tell me what possible problem could you have with a system that does all that and was easy to figure out, IE do the math?

    What possible problem could you have for a system most voted for?

    (old timers help me out here) And more partisan politics on top of it....

    Enough said why *iss around Solver why not just dictate to us what YOU think is best and stop wasting everyone's time///

    Enough said....Maybe...
    “The Communist Manifesto was correct…but…we see the privileges of the capitalist bourgeoisie yielding…to democratic organizations…In my judgment…success lies in a steady [peaceful] advance…[rather]…than in…a catastrophic crash."Eduard Bernstein
    Or do we?

    Comment


    • #62
      what was the system that worked for 5 years ? and why was it abolished ? sorry, im quite new here and dont know all the specifics you are referring to so easily.
      Baal: "You dare mock me ?"
      O'Neill: "Baal, c'mon, you should know ... Of course I dare mock you."

      Comment


      • #63
        The developers of Game league worked out a system for CTP. We adopted it here when it became obvious to most that Quinns extremely fine system. ( I mean that sincerely Quinn, nice work ) Fell abit short in the players minds of addressing some issues with CTP and ranking.

        The gl system was simple needed very few rules and minor tweeking to get it right.


        PLAYERS
        2..1ST..67%..2nd..33%
        3..1ST..54%..2nd..31%..3rd..15%
        4..1ST..46%..2nd..29%..3rd..17%..4th..8%
        5..1ST..41%..2nd..27%..3rd..17%..4th..10%..5th..5%
        6..1ST..36%..2nd..25%..3rd..17%..4th..11%..5th..7% ..6th..4%
        7..1ST..33%..2nd..23%..3rd..16%..4th..12%..5th..8% ..6th..5%..7th..3%
        8..1ST..30%..2nd..22%..3rd..16%..4th..12%..5th..8% ..6th..6%..7th..4%..8th..2%


        In the tweeked system the leader was capped and so was the loser. In that way thier was no need to quit a game for bad land reason's.

        Each player waged 10% of thier ranking per game.
        It was suggested that that 10% would remain static throughout the game. After testing it I concure it resolved the only bug in the system.

        All players in the game except for the loser of course gained points. (Go figure )

        This system was designed for CTP with CTP in mind, score and pg and land etc...

        But for reason's already stated and all to obvious the rankings died a slow death. Vote for me Solver
        Don't get me wrong I like you, I think you are fair and a great admin, but this is not an admin decision. ( Or is it? because if it is quit wasting our time... Been there done that and? )

        We are the community and without us you admin what? Toss in dictatorial democracy or allow a community to decide with unbias leadership, you decide.

        So what we end up with in a skill only based system in a luck plus game is chaos. One person playing one game and winning leads the rest, ok. Total chaos...and a completely unbalance ranking system vs. game facts if there ever was.

        So the end result people droping games like flies in a Raid test zone. So what did we do? Create more rules to stop people from quitting games they already lost because of bad starting positions. Then more rules and more rules.

        It started to become endless, thats when I spoke up... Enough already I came here for fun and gaming not to memorize endless rules of play in order for a ranking system to adhere to a game.

        Talk about participation... with the new system even the loser was capped, hey a little diplomacy and who knows? They stood a chance. In the old system you were the top player who ended up with bad land and your five year-old would be in first place had they the good land. No skill involved there really. Been there done that you?

        This ended up with people of great skill being lambasted by people who needed to be shown the ropes. Now come on Oh it can happen but this is CTP and terrain is a good reason to win but skill should play a role also in rankings... It should not be the only factor though....Terrain is a major player in any win, for those that think otherwise heh get your head out of the sand.

        The new system brought the several unque compounded factors of CTP together.

        People complained ( the ones that liked the old system, partisan politics ) that the more games you played the higher your ranking. ( They continued to add more rules, in the old system, to compensate the fact that the ELO, chess, tennis etc system created a one game only 1st place for what 2 years? wonder...)

        Not true in the new system but it could be true if you won most if not all of the games you were in. I found this complaint rather stupid, lets face it the more games you play and you won them all, well no chit sherlock you should be leading the rankings... On the other hand Ben plays ten games and loses all and you play one and win, humm who is in first place?

        The only other complaint was that a leader of a game who won over and over again in that game would get too many points. So the cap and the static 10% was put in place. That cured that problem quite nicely. Keep in mind there was a large bonus for winning the game...

        Now on the other hand you could just play one game and win in the new system and have a good ranking. You just might not be the top dog if someone else played more games and won them all too... I guess we call that participation and reality, something you alluded to in this thread Solver... It was built into the system intentionally...NO RULES REQUIRED.

        So the last complaint was the rankings were not updated fast enough and we had some players not active anymore that were not deleted. Well life in the food chain grab a beer, pop, remote control we all have lives too. I think this area is where Quinns shines he has a life yet still manages to do this I truely admire that Quinns

        As I said maybe enough said.
        Last edited by blackice; July 20, 2003, 02:04.
        “The Communist Manifesto was correct…but…we see the privileges of the capitalist bourgeoisie yielding…to democratic organizations…In my judgment…success lies in a steady [peaceful] advance…[rather]…than in…a catastrophic crash."Eduard Bernstein
        Or do we?

        Comment


        • #64
          Unlike you, Pete, I'll try to keep my point short.

          1. I never had, and hope that I never will, dictate how people here play the game. Everything I post is my personal opinion that reflects, what I personally believe is better for the players.

          2. My comparison of the systems is based on how I see the mathematical properties of them and stuff, not because of who, why and how invented the system. Here, I consider the fact that a certain system has been invented for ctp solely, as not being important. It can be good and bad, not mattering what it was invented for originally.

          3. Definitely, whether to use ratings, and what ratings to use is solely a community decision. Nothing I can overrule, and I wouldn't even if I could. Again, I am merely stating my opinions on what I see as the best.

          4. I think you have to admit that you, personally, have never liked the old system too much. However, we do not have a CtP MP High Council, and therefore, all of us are equal in decisions and equally likely to make mistakes.

          5. Quinns, you're doing a great job! .

          6. Maybe we would be better off if the proposal of rating games was never brought here ?
          Solver, WePlayCiv Co-Administrator
          Contact: solver-at-weplayciv-dot-com
          I can kill you whenever I please... but not today. - The Cigarette Smoking Man

          Comment


          • #65
            Originally posted by Solver
            Unlike you, Pete, I'll try to keep my point short.

            1. I never had, and hope that I never will, dictate how people here play the game. Everything I post is my personal opinion that reflects, what I personally believe is better for the players.

            2. My comparison of the systems is based on how I see the mathematical properties of them and stuff, not because of who, why and how invented the system. Here, I consider the fact that a certain system has been invented for ctp solely, as not being important. It can be good and bad, not mattering what it was invented for originally.

            3. Definitely, whether to use ratings, and what ratings to use is solely a community decision. Nothing I can overrule, and I wouldn't even if I could. Again, I am merely stating my opinions on what I see as the best.

            4. I think you have to admit that you, personally, have never liked the old system too much. However, we do not have a CtP MP High Council, and therefore, all of us are equal in decisions and equally likely to make mistakes.

            5. Quinns, you're doing a great job! .

            6. Maybe we would be better off if the proposal of rating games was never brought here ?


            I think a timeout is needed,

            Apolyton IS the great think tank-mixing bowl!


            We need all inputs;

            Solver-salad

            Blackice Bacon

            Quinn-(essential) sauce

            Mathemagician (after-meal) mint

            Birdman droppings

            Lets just agree to disagree and..USE MY SYSTEM!!!


            Peace

            Grandpa Troll
            Hi, I'm RAH and I'm a Benaholic.-rah

            Comment


            • #66
              troll

              Unlike you, Pete, I'll try to keep my point short.


              1. I never had, and hope that I never will, dictate how people here play the game. Everything I post is my personal opinion that reflects, what I personally believe is better for the players.


              As do I

              2. My comparison of the systems is based on how I see the mathematical properties of them and stuff, not because of who, why and how invented the system. Here, I consider the fact that a certain system has been invented for ctp solely, as not being important. It can be good and bad, not mattering what it was invented for originally.


              Not being important just is just silly and not worth more comment.

              3. Definitely, whether to use ratings, and what ratings to use is solely a community decision. Nothing I can overrule, and I wouldn't even if I could. Again, I am merely stating my opinions on what I see as the best.


              That being the case why have you dismissed the system the community voted for?

              4. I think you have to admit that you, personally, have never liked the old system too much. However, we do not have a CtP MP High Council, and therefore, all of us are equal in decisions and equally likely to make mistakes.


              No one liked it or it would still be used, would it not?
              We are but human...

              6. Maybe we would be better off if the proposal of rating games was never brought here ?


              Why most think it is a great idea.
              The problem is a fair and balanced system that is not just mere numbers...

              Short enough for you? I have lots to say is it ok if I say it? I was unaware the was a word cap....
              “The Communist Manifesto was correct…but…we see the privileges of the capitalist bourgeoisie yielding…to democratic organizations…In my judgment…success lies in a steady [peaceful] advance…[rather]…than in…a catastrophic crash."Eduard Bernstein
              Or do we?

              Comment


              • #67
                I was merely attempting not to get some people too bored reading my posts, you can surely say whatever you want .

                That being the case why have you dismissed the system the community voted for?


                Please show me how did I 'dismiss' the system. I may have at some point stated that I do not believe it to be the best system, but I am entitled to my opinion just like everyone else is.

                No one liked it or it would still be used, would it not?


                If noone liked it, it wouldn't be staying around for a rather long time initially. For the record, the new system didn't exactly continue to exist forever, either.

                Why most think it is a great idea.
                The problem is a fair and balanced system that is not just mere numbers...


                As said, I am all for a fair and balanced system, and the one that the community will vote for. It is my opinion that the tennis system was rather balanced, but I am also ready to accept the ELO-based system, as long as it gets some work, or a return to the 10% system.

                After all, I remember how were the ratings first created, and then the entire community was pretty much sceptical, it was only due to continued discussion that the ratings went ahead to exist - and so I am ready for any such discussion.
                Solver, WePlayCiv Co-Administrator
                Contact: solver-at-weplayciv-dot-com
                I can kill you whenever I please... but not today. - The Cigarette Smoking Man

                Comment


                • #68
                  btw, blackice, i already agreed to solver that rating MP games as several 2 player games is statistically probably the better idea. thus, unless i have a spontaneous enlightenment (i tend to have these sometimes ) i now suggest:

                  - calculate each player against each other in the 2 player system using either quinns' quadratic formula or the exponential ELO system.

                  - unless someone promises to program an automated tool for calculating the ratings (solver ? ) im ready to do anything we decide on in an Excel sheet, so we can continously update the ratings.
                  Baal: "You dare mock me ?"
                  O'Neill: "Baal, c'mon, you should know ... Of course I dare mock you."

                  Comment


                  • #69
                    - unless someone promises to program an automated tool for calculating the ratings (solver ? ) im ready to do anything we decide on in an Excel sheet, so we can continously update the ratings.


                    I do not make promises, but is that a challenge ? I dunno... the program is simple, but I'm also lazy. Maybe, maybe...


                    While my vote still goes to the quadratic formulas, maybe you would like to do some, uhmm, tests with fake games and see how different are the results with the two systems?
                    Solver, WePlayCiv Co-Administrator
                    Contact: solver-at-weplayciv-dot-com
                    I can kill you whenever I please... but not today. - The Cigarette Smoking Man

                    Comment


                    • #70
                      - calculate each player against each other in the 2 player system using either quinns' quadratic formula or the exponential ELO system.


                      Both these systems will create the One game wonder senario. So pick a game you are winning in drop the rest and grab top spot. Been there did that done that.

                      Both these system will require endless rules to make them work.

                      That was some of the major flaws to those two systems.

                      It seems easy to ignore that but not for long....

                      So you see both of you that a ranking system is more than just numbers, it is a system. That means you have to address the entire thing. The 10% did just that I can not stress this enough.

                      A rule intensive system or a non-rule intensive system/
                      A less games top spot system or a participation game system.

                      If any one can show me that either of those two system can do what the 10% one did I'll conceed the arguement.

                      Just a tip Math we have done all this before and no one was able to do it.

                      I was merely attempting not to get some people too bored reading my posts, you can surely say whatever you want


                      One can be short and boring too... Thanks solver I am aware of that I figure I dissed you and you were just taking a shot

                      Please show me how did I 'dismiss' the system.


                      From the onset of this thread, or did I miss something?

                      If noone liked it, it wouldn't be staying around for a rather long time initially. For the record, the new system didn't exactly continue to exist forever, either.


                      Solver:
                      And Blackice also just proves my point - the rating system was, erm, postponed or cancelled mainly not because of its drawbacks as a system - the main problems were time and some personal conflicts among the members.


                      :hummm: One system dies for being voted out the other died, well you said it rather well. Now you want to see a system brought in that people voted out...So back to the point about the communities opinion. They voted the system out now we are talking about bring it back in... Why in pete's sake would we do that? Back to dimissing the only system the community voted for...

                      As said, I am all for a fair and balanced system, and the one that the community will vote for.


                      Well then why all the talk about the other system? It was voted out.
                      BTW in case you missed it so was I and still am

                      It is my opinion that the tennis system was rather balanced,


                      BALANCED? Heh you are joking right? You play one game and win it and you remain in top spot for what was it 2 years. That's balanced? Give me a break the reason it was voted out was because it was not balanced, we all know that.

                      so I am ready for any such discussion.


                      Me too I do hope we can get something back again

                      I do not make promises, but is that a challenge ? I dunno... the program is simple, but I'm also lazy. Maybe, maybe...


                      I remember this with the 10% system too...

                      While my vote still goes to the quadratic formulas, maybe you would like to do some, uhmm, tests with fake games and see how different are the results with the two systems?


                      Which two? Certainly not the one the community voted out?
                      That would be the ELO and the 10% then right?... Well we already did that go back the the rankings thread. The elo ends up with the same problems as the one voted out. Mind you we could make endless rules to make it work again, but that again was a major dislike of the voted out system. People come here for fun, not to be reading rules by the page load.

                      That is why the 10% system was brought in...simplicity...
                      I urge you two to think about that, the community did...

                      Btw I think Quinns, Keygen, Solver, Math just to name a few and all the rest of the people here that participate in making this league what it is today are all doing a great job
                      “The Communist Manifesto was correct…but…we see the privileges of the capitalist bourgeoisie yielding…to democratic organizations…In my judgment…success lies in a steady [peaceful] advance…[rather]…than in…a catastrophic crash."Eduard Bernstein
                      Or do we?

                      Comment


                      • #71
                        Originally posted by blackice
                        - calculate each player against each other in the 2 player system using either quinns' quadratic formula or the exponential ELO system.


                        Both these systems will create the One game wonder senario. So pick a game you are winning in drop the rest and grab top spot. Been there did that done that.

                        Both these system will require endless rules to make them work.

                        That was some of the major flaws to those two systems.

                        It seems easy to ignore that but not for long....

                        So you see both of you that a ranking system is more than just numbers, it is a system. That means you have to address the entire thing. The 10% did just that I can not stress this enough.

                        A rule intensive system or a non-rule intensive system/
                        A less games top spot system or a participation game system.

                        If any one can show me that either of those two system can do what the 10% one did I'll conceed the arguement.

                        Just a tip Math we have done all this before and no one was able to do it.

                        I was merely attempting not to get some people too bored reading my posts, you can surely say whatever you want


                        One can be short and boring too... Thanks solver I am aware of that I figure I dissed you and you were just taking a shot

                        Please show me how did I 'dismiss' the system.


                        From the onset of this thread, or did I miss something?

                        If noone liked it, it wouldn't be staying around for a rather long time initially. For the record, the new system didn't exactly continue to exist forever, either.


                        Solver:
                        And Blackice also just proves my point - the rating system was, erm, postponed or cancelled mainly not because of its drawbacks as a system - the main problems were time and some personal conflicts among the members.


                        :hummm: One system dies for being voted out the other died, well you said it rather well. Now you want to see a system brought in that people voted out...So back to the point about the communities opinion. They voted the system out now we are talking about bring it back in... Why in pete's sake would we do that? Back to dimissing the only system the community voted for...

                        As said, I am all for a fair and balanced system, and the one that the community will vote for.


                        Well then why all the talk about the other system? It was voted out.
                        BTW in case you missed it so was I and still am

                        It is my opinion that the tennis system was rather balanced,


                        BALANCED? Heh you are joking right? You play one game and win it and you remain in top spot for what was it 2 years. That's balanced? Give me a break the reason it was voted out was because it was not balanced, we all know that.

                        so I am ready for any such discussion.


                        Me too I do hope we can get something back again

                        I do not make promises, but is that a challenge ? I dunno... the program is simple, but I'm also lazy. Maybe, maybe...


                        I remember this with the 10% system too...

                        While my vote still goes to the quadratic formulas, maybe you would like to do some, uhmm, tests with fake games and see how different are the results with the two systems?


                        Which two? Certainly not the one the community voted out?
                        That would be the ELO and the 10% then right?... Well we already did that go back the the rankings thread. The elo ends up with the same problems as the one voted out. Mind you we could make endless rules to make it work again, but that again was a major dislike of the voted out system. People come here for fun, not to be reading rules by the page load.

                        That is why the 10% system was brought in...simplicity...
                        I urge you two to think about that, the community did...

                        Btw I think Quinns, Keygen, Solver, Math just to name a few and all the rest of the people here that participate in making this league what it is today are all doing a great job
                        Hmm..all the time I spent..and I didnt even get an honorable mention!

                        But..I fear we are back to where whence we came..each system we approach and present..will be brought before The Great and Powerful Oz..I mean Apolyton Forum..and dazed and confused..(Yippur..Led Zeppelin type) and still not a system all can agree on?

                        I still like playing and if it could be one that if fairly simple to understand..I think thats great!

                        So far I see plenty of passion, debating presenting and proposing and counter-proposing..

                        Kinda like getting a Law Passed!

                        Keep up tyhe great work fellas..maybe we can get a system on board thats safe and secure and simlple?

                        Peace

                        Grandpa Troll
                        Hi, I'm RAH and I'm a Benaholic.-rah

                        Comment


                        • #72
                          OK, OK... a few more words about the One-Game wonder. This can be prevented by a rule that, a rated player is obliged to have all his games rated - that will also make him lose points.

                          Again, let me say I'd like a few tests ran using each of the three systems and see the differences in numbers.

                          And may I mention that the Quinns formula system was voted out ages ago? Just mentioning... I still say we'd need to go with whatever is voted for this time. As said, I have my nostaligcal reasons for that system, too.

                          I remember this with the 10% system too...


                          So do I. I actually remember 3 people who said that . I am, however, not making any promises for good, merely stating the possibility that I MIGHT do that.

                          Which two? Certainly not the one the community voted out?


                          Well, admittedly, I'd like to see tests from all three. Math, is the ELO formula ready? I'd need you to specify that K constant and that... and if you've got nothing to do, program the Excel sheets for all three systems and let's see the changes .

                          That is why the 10% system was brought in...simplicity...
                          I urge you two to think about that, the community did...


                          Yes, simplicity, but let me say that, if we use the 10% system, we still need the rules. There will still be a rules set for various cases, and I think we're agreed at that.

                          Btw I think Quinns, Keygen, Solver, Math just to name a few and all the rest of the people here that participate in making this league what it is today are all doing a great job


                          Thanks . Maybe all the time is not wasted after all



                          It is my belief that, at this moment, some final input from Math is needed on the ELO system, then some tests with all three (for the heck of it), and then a good summary and community voting. I say now that I expect the 10% system to win. I loved how easy it was to do calculations with it, yeah .

                          Maybe also some adjustements to the PBEM Rules, but that's another story.
                          Solver, WePlayCiv Co-Administrator
                          Contact: solver-at-weplayciv-dot-com
                          I can kill you whenever I please... but not today. - The Cigarette Smoking Man

                          Comment


                          • #73
                            I think Math is offline at the moment. He was having problems with his connection

                            Comment


                            • #74
                              That's a shame, hope he gets it fixed soon.
                              Solver, WePlayCiv Co-Administrator
                              Contact: solver-at-weplayciv-dot-com
                              I can kill you whenever I please... but not today. - The Cigarette Smoking Man

                              Comment


                              • #75
                                And I still think the greatest (only serious) disadvantage with the old system was, that a player could choose to go unrated in a rated game.

                                That disadvantage is THAT-BIG and overrules all other disadvantages in-my-not-so-humble-as-it-hurts-me-opinion.

                                That disadvantage does not exist in the challengegames - and that's why I do like them so much .
                                First they ignore you. Then they laugh at you. Then they fight you. Then you win.

                                Gandhi

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