quote:![]() Originally posted by Franses on 05-15-2001 10:11 AM I understand your suggestion Mobius but I do not think it is waterproof. For example, even a moderator can not "see" whether a player has attacked a city just to see if he could win and if not, replayed the turn. There are more examples like this. Therefore, I prefer to trust the people I play with. If I get the impression that they cheat, I just won't play with them anymore. If I am sure they cheat, I will post it here on Apolyton for everyone to see. If I do not notice it and they do it anyway? Well, let the guy/girl be happy then. To me these people just did not grow up yet. Having said that, I think it would be a good thing to have all the cheats published as Keygen suggests. I mean, if this is common practice when playing over the Internet, someone who is new to PBEM may not know that such behaviour is not appreciated here. I remember that when I started here I had no idea what was and was not "accepted". Even now I am not sure about all the "unwritten rules". Clearly cheating like this rush buy trick is obvious to me but e.g. I do not know whether people exchange private mails to influence eachother or prepare an attack on a common enemy. Except for teamgames I do not do it but perhaps others do and regard it as normal (which I would not debate but would like to know so I can make use of it to). ![]() |
Franses, diplomacy of any kind can't be considered as cheat. It is true that making a secret alliance and sneak attack with your "ally" another player would be kind unfair but it is part of the human interaction. It's something like the official diplomatic option in the single player mode where you can demand from someone (controlled by AI) to attack someone else (also controlled by AI). It is legal!

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