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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
I am a bit confused ...
As I see, I send my turns to King Thor. (And this is unmatching with the playing order at the start of the threat). Could some one post the right turn order? Where is the turn, actually, I think it is with King Thor ..? Shall I play for him, or is someone his sub? And finally ... HOW do I turn a player to AI? I know I have red it somewhere, but I didn't remember ...
" use the ' key to open the chat window. In the chat window type /attach # where # is
the number of the player to be set to AI. The numbers are in turn-playing order starting with 1. This is also the same order as the list of civs next to the powergraph. To set a player back to human you type /detach # in the chat window. "
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Woodstock was here!
First they ignore you. Then they laugh at you. Then they fight you. Then you win.
Many thanks to TheBirdMan. Turn Order was: Solver, Aaginor, King Thor, Arthur, Quinns. King Thor's computer doesn't work right now, and Arthur exceeded the 72 hour limit so is being replaced. Sorry, Aaginor, that the chore has fallen on your shoulders to: 1) Play King Thor's turn (he mentioned that you do so earlier), and 2) A/I Arthur (as stated by TheBirdMan) and send the turn to steveq@gte.net. Maybe we can get this game back on track
Welcome back King Thor! Aaginor said that the turn was to you, so if you can find it, play it and A/I Arthur (player 4) and send it to me. If you can't find it, have Aaginor resend it to you.
Any takers for replacements? If not, maybe we can start over with all of the active players from "How About Some" and "R2_Islands". That is: Solver, King Thor, Aaginor, St Jon, TheBirdMan, and Quinns. That's a six player game with a good group. Anybody want to do this? We can make it a very accelerated start with 4 stacks composed of 2 stacks of settlers and 2 stacks of warriors placed in a two by two tile square. 30% land, 80% islands. Just a thought.
Sorry for the delay everyone. I'm glad to finally have everything working. The mail server still seems to disappear now and then, but I managed to d/l the emails and email them out so.. shouldn't complain.
How about my prior suggestion to consolidate "R2_Islands" and "How About Some" into one game and start over.
That is, Solver, St Jon, TheBirdMan, Kralj, Aaginor, King Thor, and Quinns. Fast start with 18 settlers and 18 warriors and 10 thousand gold (situated on 4 adjoining tiles) random large map, 30% land, 80% islands, all else at 50% and default, no additional advances.
Quinns, I'm not sure if you are talking about the map you showed me or not, but it was exactly as I had said. It looked to artificial. You had done an excellent job in making sure every one had the same resources but you lost that one quality that adds fun to any game I play. The joy of discovering a nice spot to build a city. The randomness adds some fun to the game. Agreed, I get kind of pissed off when I start in the middle of a swamp or a desert, but thats part of the game.
As for refixing this game. This game is going pretty well for me, so I dont "want" to change it. But I dont "mind" changing it.
Basically, I'll do what everyone decides as a whole, but I abstain from voting.
I wouldn't like to merge Islands and How about some? 2 games are better than one, I think that the delay is now over, and we are going to have fun again here.
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