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    [08:02] Okay... game loaded...
    [08:02] Simple quick poll for all: Where do we go?
    [08:02] still loading myself...
    [08:03] I think we should go east
    [08:03] what mod was it again? AAIPs?
    [08:03] We're at the peak of the river...
    [08:03] Loc, yup
    [08:03] * Method|Evil|Judge (~TKG34@Toronto-HSE-ppp3818153.sympatico.ca) has joined #ctp-dg
    [08:03] heya TKG, just starting!
    [08:03] damn, don't even have plain AAIPs installed
    [08:03] will have to do with screenies then...
    [08:03] ok
    [08:04] Loc, you can still load without AAIPs, IIRC.
    [08:04] The screenshot of where we are is in the turnchat thread...
    [08:04] I know
    [08:04] How long does it take to set up the AAIPs once you get the right instructions?
    [08:05] prolly not long, but I'm doing 2 chats at the same time right now so I don't have time for it
    [08:05] a couple of mins
    [08:05] anyway: where do we go... i say east, as does checkmate...
    [08:06] okay, I vote east
    [08:06] 3 east... any other suggestions? maq, michelle, TKG?
    [08:06] er.
    [08:06] * mrmitchell is now known as Judge_Mitchell
    [08:06] back
    [08:06] I say east because of the beaver, plus it goes away from the polar hills
    [08:07] east i guess. not that my opinion matters. and if it does, it shouldn't
    [08:07] agree, frozzy
    [08:07] okay, thats a simple majority (50% + 1 )
    [08:07] move it there :P
    [08:07] 4 vs 2... lets go east..
    [08:07] Wow we are in dangerously close agreement here.
    [08:07] it's not VS me, it's just I'm abstain from it :P
    [08:08] Is Frozzy the Gbread man
    [08:08] turn ended...
    [08:08] yeap
    [08:08] that was quick
    [08:08] new science options: everyone agree with religion?
    [08:08] sounds good
    [08:08] why not
    [08:08] Yeap
    [08:08] there are iron working, domestication aswell
    [08:09] How did you get new opts?
    [08:09] we finished bronze
    [08:09] hmm, where's my CtP1 unmodded tech tree again?
    [08:09] Ok.
    [08:09] @
    [08:09] I'll post a screenie
    [08:09] how many turns are you planning here?
    [08:10] until a notible occasion occurs
    [08:10] found it iron working is pretty good too...
    [08:10] gives Legion
    [08:10] I think everybody in the Civ would hang us if we don't go for Religion
    [08:10] yes, doesn't this have to be polled?
    [08:10] and Domestication gives Mounted Archer... good recon unit...
    [08:11] and if it already has, don't you have to do what the poll says?
    [08:11] I think it effectively has been polled.
    [08:11] most said go for religion ASAP
    [08:11] then go for religion :P
    [08:11] so...
    [08:11] yeah, this was polled. so go with that...
    [08:11] TKG, we have polled, but we have newer options follwing from bronze working
    [08:11] no, bronze won...
    [08:11] ah, well.
    [08:11] oh wait, nm
    [08:12] bronze "won" because religion wasn't an option
    [08:12] that's how science polls works sometimes.
    [08:12] Do we now have any options that were not in the original Poll?
    [08:12] well, if they do decide to hang us, then I wasn't here, ok?
    [08:12] the most favoured option isn't available, so you have to pick the next one
    [08:12] * maq (maq@213-48-172-20.bra.cvx.blueyonder.co.uk) has left #ctp-dg
    [08:12] new screenshot
    [08:13] which is why IMHO science poll should be multichoice so we can pick a few.
    [08:13] http://apolyton.net/forums/showthrea...18#post1825540
    [08:13] TKG, we did it then because we had no city, so no choice
    [08:13] right, right. just for the future
    [08:13] Right... where do we go now?
    [08:14] south east just to stay close.
    [08:14] ...shouldn't that have been decided beforehand?
    [08:14] "go east, life is peaceful there"
    [08:14]
    [08:14] Well we don't have our Minister of D
    [08:15] I'm his delegate
    [08:15] ouch.
    [08:15] I say keep going. Barbs don't come until turn 20, and we'll have a new warrior soon
    [08:15] keep going East
    [08:15] So... three easts?
    [08:15] 16 AI though. I actually am a bit more feint hearted and say south east.
    [08:16] 3 easts, one sw...
    [08:16] TKG?
    [08:16] hrm
    [08:16] don't ask me, i'm just there to help with organisational issues :P
    [08:16] checkmate, 15 ai :P
    [08:16] abstain
    [08:16] We did one east already right. So two more east then a SW? I could live with that.
    [08:16] okay, so 3 easts, lets go east...
    [08:17] i agree with checkmate... keep going east and see what happens
    [08:17] are we done?
    [08:17] Yep
    [08:17] Are you sure we're done?
    [08:17]
    [08:17] :P
    [08:17] i'm only here to help out with the constitution and organising the game a bit more until i actually get CTP
    [08:17] Sweet...
    [08:17] lol TKG
    [08:17] Sweet:
    [08:17] What
    [08:18] btw, i'd be happy to debate some of those reforms we proposed after we're done here
    [08:18] I can see the sea!!!
    [08:18]
    [08:18]
    [08:18]
    [08:18] :evildance:
    [08:18] it's not *that* big a deal
    [08:18] Shhh Locutus...
    [08:18] :P
    [08:18] The little guys don't work here :<
    [08:19] The Atlantian Government: Telling it like it is... or isn't... you'll never know.
    [08:19] So don't go swiming then. Go south.
    [08:19] no, but they will in the transcript that will be posted after the chat (nope, nothing you say here will be a secret )
    [08:19] they'll work when you post the log though
    [08:19] x...line?
    [08:19]
    [08:20] I just call 'm xposts old habits die hard
    [08:21] Heh, I have an infrastructure miro-manipulation to suggest at this point.
    [08:21] Bump it up and if it doesn't change the time to build settler. Leave it bumped.
    [08:22] We're building a settler, FYI
    [08:22] http://apolyton.net/forums/showthrea...13#post1825566
    [08:22] new screenie
    [08:23] uh oh.
    [08:23] do you have a city site polled yet?
    [08:23] cool, the savegame loaded, even though I don't have the right mod
    [08:23] TKG, no. Our chat will end when a) we meet a new civ b) we build the settler. Whatever comes first
    [08:24]
    [08:24] I say go north. I for one don't give a crap about the ice in the south
    [08:24] Well make it north-west
    [08:24] north, north, north, north, north
    [08:24] at least
    [08:24] or NW
    [08:24] And if I may say so myself, turnchats are spam heaven
    [08:24] whichever is ok with me
    [08:25] locutus?
    [08:25] I'm quite indecisive then aren't I? :P
    [08:25] silly judge
    [08:25] What spam ?
    [08:25] north or northwest, I vote with majority
    [08:25] hmmm....
    [08:25] cm--he means spam for the chat coordinateor :P
    [08:25] what ever you say in the chat WILL be used against you in elections
    [08:25] lol
    [08:25] just so it's more organised for next time: we need an orders thread so that if an official isn't present, we still have the orders, and so you don't have to come back and ask whenever a decision needs to be made.
    [08:25] same to you, frozzy
    [08:25] yes, good idea, Method
    [08:25] *that* would go a lot faster
    [08:26] don't know why we didn't have one
    [08:26] TKG, we didn't need many orders, or where to go.
    [08:26] go ne, I say
    [08:26] Well... two norths, one nw, one ne...
    [08:26] right, but later, this'll become more complicated than "where do we go"
    [08:26] TKG?
    [08:26] abstain :P
    [08:26] TKG, i know
    [08:26] DAMN!
    [08:26] Well, north we go, I guess...
    [08:26] agreed?
    [08:27] i'll vote next time
    [08:27] agreed
    [08:27] ..after i look at the screens
    [08:27] Agreed, we go N
    [08:27] yes N
    [08:27] We are getting a bit far. What if an AAIP comes up?
    [08:27] check, if an AI appears we stop
    [08:27] NW
    [08:27] and if you don't go N I'll sic the lawyers from the c3dg on you
    [08:27] so early in the game movement orders can't be given anyway: it depends entirely on what we discover along the way...
    [08:27] can't be given in advance that is
    [08:27] c3dg?
    [08:27] Loc is right
    [08:28] Well, lets go north.
    [08:28] i'll show you an early ACDG exploration poll
    [08:28] BTW, i'd be happy to manage a directory for the ctpdg
    [08:28] not while you're banned
    [08:29] duh :P
    [08:29] that would be great, TKG! (though I guess it'll have to wait a while )
    [08:29] 29th
    [08:29] We have hills, forest and jungle
    [08:29] screenie
    [08:29] i havn't been able to update the acdg dir this term
    [08:29] please
    [08:30] TKG, that would be great.
    [08:30] screenie uploaded: http://apolyton.net/forums/showthrea...86#post1825585
    [08:30] old exploration poll: http://apolyton.net/forums/showthrea...threadid=61863
    [08:30] jungle? right next to polar hills? damn, the unmodded map generator s*cks worse than I remembered...
    [08:30] hills, not polar hills
    [08:30]
    [08:31] well, polar hills are still very near...
    [08:31] true
    [08:31] actually if you change jungle to rainforest it works out ok
    [08:31] 'cause you can have forests with huge amounts of rain even if they're not near the equator
    [08:31] like those ones in...what was it? washington state or oregon
    [08:31] BC :P
    [08:32] you have snow and forest in TKGland :P
    [08:32] TKG: interesting poll, but CtP terrain isn't nearly as predictable...
    [08:32] "Okay, here's a jungle...wait. You mean right next to it is the icecap?"
    [08:33] So now what?
    [08:33] right, were do we go?
    [08:33] W
    [08:33] true. we're playing on the planet map...which comes with the game so everyone knows what it looks like
    [08:33] North
    [08:33] NW
    [08:33] Jungle is clearly meant to be tropic rainforest...
    [08:33] N
    [08:33] NW
    [08:33] that makes it even worse...
    [08:34] Yeah I guess NW
    [08:34] (that was re: TKG)
    [08:34] two NW's and two N's
    [08:34] Locutus
    [08:34] ?
    [08:34] hm.
    [08:34] I vote N
    [08:34] North we go..
    [08:34] what do you mean by "predicable" anyways
    [08:34] NO!
    [08:34] oh, nm
    [08:34] SMAC terrain certainly isn't predictable...
    [08:34] didn't see Locutus's vote
    [08:35] This chat will end in 3 turns, max
    [08:36] ok
    [08:36] TKG: in the first screen you can see by the ridge that the hill will continue north. you can suspect that the fungus will be east, you noticed the rainfall was good on the other side of the hill (didn't know that myself but I'll believe you), etc...
    [08:37] ah. i see what you mean. i guess you're right.
    [08:37] http://apolyton.net/forums/showthrea...14#post1825601
    [08:37] new screenie
    [08:37] the 3d terrain and all that....
    [08:37] where do we go now
    [08:38] More of the same. Coast turns east a little.
    [08:38] NE
    [08:38] I say NE
    [08:38] 3rd
    [08:38] NE it is.
    [08:38] Might as well go NE at this point. If an AI shows up on the river we are dead now anyway.
    [08:38] agreed?
    [08:39] justaminute
    [08:39] Well, 4 NEs, lets go NE...
    [08:39] NE
    [08:39] that makes 5
    [08:39] :P
    [08:40] unanimous
    [08:40] another good (pearls)
    [08:40] But this Turn Chat has the minimum participants allowed by the CON
    [08:40]
    [08:40] ooh, better change that then
    [08:40] the con give a minimum?
    [08:40] lol
    [08:40] gives
    [08:41] yes, 1 prez, 1 minister, 3 other citizens
    [08:41] as long as we have orders, we should be able to go ahead. not having people present should not prevent a chat from taking place
    [08:41] i'm not a citizen
    [08:41] i'm a judge
    [08:41]
    [08:41] http://apolyton.net/forums/showthrea...05#post1825613
    [08:41] where now?
    [08:41] Judges are citizens too.
    [08:41] I know :P
    [08:41] we may want to change that, but that's for later...
    [08:42] NE, I ssay
    [08:42] right...
    [08:42] NE
    [08:42] just a minute
    [08:42] * Method|Evil|Judge NE
    [08:42] NE
    [08:42] 4 vs 1
    [08:42] we're going NE
    [08:42] it's not versus
    [08:42] it's justaminute :P
    [08:43] Now you can actually bmp the PW to 30 and it still takes only 2 to build settler
    [08:43] GOODY HUT!!!!!
    [08:43]
    [08:43]
    [08:43] you broadband ppl are running ahead of me, i'm only 56k :P
    [08:43] well, NE :P
    [08:43] N looks promising
    [08:43] WITA
    [08:43] WAIT
    [08:43] but NE looks more promising
    [08:43] okay, I'll Wita
    [08:43] Bump the PW to 30. Still takes 2 to build sett
    [08:43] THNKS
    [08:44] YR WLCM
    [08:44] We can't bump the PW...
    [08:44] Why?
    [08:44] why :|
    [08:44] frozzy, if someone says 'wait', maybe waiting is a good idea (like now)?
    [08:44] i actually moved before he said wait...
    [08:44] It doesn't affect the prod in this case
    [08:44] do we change the PW?
    [08:44] YES
    [08:44] I say yes, if it doesn't affect the settler...
    [08:44] so... 30?
    [08:45] 3-0...
    [08:45] okay, change it
    [08:45] to what he said
    [08:45] I'll move it as high as i can
    [08:45] 30
    [08:45]
    [08:45] Keep bumping and hitting f1. Then back off when settler build number rises.
    [08:45] xaclty
    [08:45] if I'm not mistaken we can afford 70
    [08:45] Oh, we only have one left then?
    [08:45] 70 is as high as i can go
    [08:46] then do it!
    [08:46] At two it was 30
    [08:46] so... we leave it at 70 for one turn only. Where do we go?
    [08:46] well, it's 70 now
    [08:46] NE, I say
    [08:46] Is there a view?
    [08:46] Yep
    [08:46] screenie please
    [08:47] ok
    [08:47] wait for the 56k guy here :P
    [08:47] there is now...
    [08:47] mitchell, it helps to play along yourself
    [08:47] http://apolyton.net/forums/showthrea...71#post1825629
    [08:47] you don't need the mod installed, apparently
    [08:47] I kind of like north better than NE. We will then head for the hut... (next turn chat that is)
    [08:48] you don't, a great advantage of AAIPs.
    [08:48] oh, that's a goodie hut
    [08:48] i was about to ask just what the hell it was
    [08:48]
    [08:48] I would play along
    [08:48] but I don't feel like it
    [08:48] so... N or NE. We can't reach the hut this chat
    [08:48] Plus, Frozzy shouldn't mind
    [08:48] Since we're giving him +1s
    [08:48] Do you think the AI in our local versions are doing the same things your AAI are doing G-man
    [08:48] wait up
    [08:48] N
    [08:48] NE heads for the hut as well

  • #2
    [08:48] Those not present need screenies too.
    [08:49] Yes, but I like N better
    [08:49] I say NE. We follow the coast and get into striking range of the hut
    [08:49] mitchell: it's slowing down the chat...
    [08:49]
    [08:49] N
    [08:49] we can still reach the hut immediately after N
    [08:49] right?
    [08:49] yes
    [08:49] But we don't follow the coaast
    [08:50] Final votes:
    [08:50] plus, we see more land during N
    [08:50] checkmate: at this point it won't matter. later on it will of course...
    [08:50] and we can easily get back on track to teh coast
    [08:50] The coast is less enteresting to me than not coast. We know what the water looks like
    [08:50] I say NE....
    [08:50] N
    [08:50] * Method|Evil|Judge N
    [08:50] NE
    [08:50] checkmate?
    [08:50] N2-NE2
    [08:50]
    [08:50] N
    [08:50] North it is...
    [08:50] N3-Ne2
    [08:50] :P
    [08:50]
    [08:51]
    [08:51] We must have a settler now.
    [08:51] Okay
    [08:51] Okay
    [08:51] We have a settler
    [08:51] PW reset to 0
    [08:51] :bouncedance:
    [08:51] No build queue
    [08:51] 537713r5 r0(|(
    [08:51]
    [08:51] Another beaver in the north
    [08:52] checkmate: we know what forest looks like too (better late then never )
    [08:52] screenie please
    [08:52] doing mitch
    [08:52] ew
    [08:52] * Judge_Mitchell hides
    [08:53] sicko
    [08:53] TURN CHAT ENDS

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