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Turn 65 - 1440 BC

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  • Turn 65 - 1440 BC

    The iron situation:






  • #2


    Last edited by polarnomad; January 14, 2007, 04:01.

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    • #3
      Sarantium has iron. That's a big strain off our diplomatic relationship...

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      • #4
        Crappy spot for iron on our part. I don't think it worth going out of our way to settle.
        One who has a surplus of the unorthodox shall attain surpassing victories. - Sun Pin
        You're wierd. - Krill

        An UnOrthOdOx Hobby

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        • #5
          How long before AB's borders expand and bring the iron within our cultural boundries?

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          • #6
            We need to decide on a length and tech point value of the copper trade.
            One who has a surplus of the unorthodox shall attain surpassing victories. - Sun Pin
            You're wierd. - Krill

            An UnOrthOdOx Hobby

            Comment


            • #7
              Length: (Depending on the price) Sarantium would probably be happy to continue it up until they hook up iron. As for us: I see no problem with giving them all the copper they can buy until our tech trades are complete, since we won't be taking action against them before then. And since the completion of the tech trade means we give them IW and they get to hook it up, we really have the same timeline for when we're both happy to keep it up.

              So, length: As long as Sarantium is happy to do so, just keep it going until we trade them IW.

              Tech point value is more difficult, particularly with a military resource - we could at least try to calculate the value if it were a happy/health resource. Since that's rather impossible, I'd say milk them for all they're worth. It's hard to determine just how high they'd be willing to go, though.

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              • #8
                Well, I say we need definitive numbers.

                20 turns is as good a length as any, and they could of course renew after that.

                Now, pricing. Considering the era, I'm thinking 2-3 GPT. Seems reasonable. Say split the difference and make it 50 Tech points for 20 turns?
                One who has a surplus of the unorthodox shall attain surpassing victories. - Sun Pin
                You're wierd. - Krill

                An UnOrthOdOx Hobby

                Comment


                • #9
                  Turn is here, loading...
                  One who has a surplus of the unorthodox shall attain surpassing victories. - Sun Pin
                  You're wierd. - Krill

                  An UnOrthOdOx Hobby

                  Comment


                  • #10
                    Nothing exciting.
                    Started Metal Casting, 26 turns at the moment. Suspect it to be a few less.
                    Set rush to chopping
                    Moved Spear/Axe 1
                    Moved the other Axe in the south 3 (we need names)
                    Axe to the NE moved 3 just to take a peak.
                    Will post pics in a new thread momentarily.
                    One who has a surplus of the unorthodox shall attain surpassing victories. - Sun Pin
                    You're wierd. - Krill

                    An UnOrthOdOx Hobby

                    Comment

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