We really need to start discussing pricing of rentals.
Proposal, just to start discussion:
H=hammer cost
Rented units: H/2 per 10 turns
Refund: Refund of 1/2 cost for living units returned (H/4)
Purchase of units H*2
Secrecy charge: H/4 (price of secrecy depends on how many mouths you need to pay to keep shut)
This makes it so any unit being held longer than 40 turns is cheaper to buy. I doubt this is going to be an issue, but may as well throw it out there.
Also, what do you guys think of unit renaming:
Rented units get a tag at end of name:
Spearman(GS)
This is to indicate it has been hired to everyone. If the secrecy charge is paid, tag would read:
Spearman(Hired)
Attack of Mercenary units not hired would constitute an act of war.
Proposal, just to start discussion:
H=hammer cost
Rented units: H/2 per 10 turns
Refund: Refund of 1/2 cost for living units returned (H/4)
Purchase of units H*2
Secrecy charge: H/4 (price of secrecy depends on how many mouths you need to pay to keep shut)
This makes it so any unit being held longer than 40 turns is cheaper to buy. I doubt this is going to be an issue, but may as well throw it out there.
Also, what do you guys think of unit renaming:
Rented units get a tag at end of name:
Spearman(GS)
This is to indicate it has been hired to everyone. If the secrecy charge is paid, tag would read:
Spearman(Hired)
Attack of Mercenary units not hired would constitute an act of war.
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