Nothing unexpected:
moved two chucks towards splitsville, 8 chariots and 2 axemen. If we want we can attack?
moved workers near hongkong and mhasa to forest to chop
moved work boat towards island to explore.
Tassagrad is now building missionary. Chuck wil stay to protect the homelands
set research to 100% currency in 3 turns
things to work out.
-do we open attack or wait for reinforcments. All chucks have promotions so they can heal after the attack. I think we should do it. We don't risk anything. First attack has 80% possibility to win.
-we have two free workers near bejing. One can prepare the new city site (settler is finished next turn) what will the other do?
Noticed that we are now 2nd in mfg goods, and mercs have now a score of 400!!! they don't have a new religion or wonder so its probably pop + tech.
moved two chucks towards splitsville, 8 chariots and 2 axemen. If we want we can attack?
moved workers near hongkong and mhasa to forest to chop
moved work boat towards island to explore.
Tassagrad is now building missionary. Chuck wil stay to protect the homelands
set research to 100% currency in 3 turns
things to work out.
-do we open attack or wait for reinforcments. All chucks have promotions so they can heal after the attack. I think we should do it. We don't risk anything. First attack has 80% possibility to win.
-we have two free workers near bejing. One can prepare the new city site (settler is finished next turn) what will the other do?
Noticed that we are now 2nd in mfg goods, and mercs have now a score of 400!!! they don't have a new religion or wonder so its probably pop + tech.
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