Announcement

Collapse
No announcement yet.

turn 38 : 2520 BC

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • turn 38 : 2520 BC

    Moved the scout one tile, the bear is still healing (currently at 2.1/3 strength).

    Do we take the northern route (red) or risk an encounter with the bear (green) ?



    (midturn save attached)
    Attached Files
    8
    Northern route = Red = Unknown risks
    75.00%
    6
    Southern route = Green = Encounter with the bear
    25.00%
    2
    Swim back
    0.00%
    0
    Last edited by PJayTycy; September 8, 2006, 19:23.
    no sig

  • #2
    Sarantium, Banana and Mercs discovered a tech.

    No one settled a new city yet.
    no sig

    Comment


    • #3
      The red route. It's just as fast.
      Contraria sunt Complementa. -- Niels Bohr
      Mods: SMAniaC (SMAC) & Planetfall (Civ4)

      Comment


      • #4
        The bear will not move untill fully healed, (so long as theirs nothing to attack in an adjacent square) so Red route is fine.

        I guess all thouse techs caught the teams unprepared.
        Companions the creator seeks, not corpses, not herds and believers. Fellow creators, the creator seeks - those who write new values on new tablets. Companions the creator seeks, and fellow harvesters; for everything about him is ripe for the harvest. - Thus spoke Zarathustra, Fredrick Nietzsche

        Comment


        • #5
          Voted north.

          There's a chance that something hides in the wood, but it's a chance < 100%, unlike the bear
          -- What history has taught us is that people do not learn from history.
          -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

          Comment


          • #6
            Moved scout north (current vote = 7 vs 1) and sent on to Sarantium.

            Both our cottages are hamlets now (+3 food, +4 gold). We get +18 gold / turn, our best rival gets +13.
            Settler will be ready in 2 turns
            Animal husbandry will be ready in 2 turns

            As for the tech discoveries, I think Sarantium did Bronze Working and Banana did Priesthood, but I'm not sure.
            no sig

            Comment


            • #7
              I've just read through the whipping thread again. (see our long 2640 BC discussion).

              As for our next production, I think it's best to change civics to slavery as soon as our settler is finished. Then start our forge. We will grow to population 5 (+- 4 turns), and once we are at, or above, 59/120 completion (+- 5 turns), we can kill our "useless" fifth citizen to complete the forge immediately.

              As with whipping our production capacity is greatly improved, we don't have the freedom to research that many "useless" in-between techs. I don't have time to check this thoroughly though, but basicly the analysis we did in the 2640 BC thread is still valid, we only have to factor in our increased production speed.
              no sig

              Comment


              • #8
                we don't have the freedom to research that many "useless" in-between techs.
                I think it remains as we discussed - Iron Working as crucial (and next tech most probably) and Fishing/Sailing/Writing/Masonry on top of that.
                -- What history has taught us is that people do not learn from history.
                -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

                Comment


                • #9
                  Originally posted by PJayTycy
                  As with whipping our production capacity is greatly improved, we don't have the freedom to research that many "useless" in-between techs.
                  Why's that?
                  Contraria sunt Complementa. -- Niels Bohr
                  Mods: SMAniaC (SMAC) & Planetfall (Civ4)

                  Comment


                  • #10
                    I think he meant that due to boost in building production we should be aiming for specific techs which give us the very buildings we need.
                    -- What history has taught us is that people do not learn from history.
                    -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

                    Comment


                    • #11
                      What boost in building production?
                      Whipping or forge works just as well for unit production.
                      Contraria sunt Complementa. -- Niels Bohr
                      Mods: SMAniaC (SMAC) & Planetfall (Civ4)

                      Comment


                      • #12
                        boost in building production
                        Happy now?
                        -- What history has taught us is that people do not learn from history.
                        -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

                        Comment


                        • #13
                          long turnaround times make me do this...


                          (time axis on the right is for the "total" graph only)

                          no sig

                          Comment


                          • #14
                            Interesting, it looks like Bananas and the Horde are in disarray.
                            Can't think of other reason to delay turns this early..

                            At first I thought "lets post it to public forum", but now I think we better not, any knowledge we don't have to share is an advantage
                            -- What history has taught us is that people do not learn from history.
                            -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

                            Comment


                            • #15
                              the speed of the horde's turns combined with their low score is interesting. Do they just have nothing to do or are they crazily just building fighting units? Kinda glad we're on a peninsula now really

                              Comment

                              Working...
                              X