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Turn 142, AD620

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  • Turn 142, AD620

    I'll write pre-turn plans tomorrow.

  • #2
    Sorry for the skimpy pre-turn report. I was sick all week.

    The save arrived and, as expected, AC razed Monsoon to the ground.

    Good news: We should have 5 Combat 1 War Elephants at Carnero in 3 turns.

    The current situation:



    I beleive there are 3 CKNs and 2 Maces in the fog, either 1 or 2 tiles behind the CKN pictured.

    Comment


    • #3
      Did the following.

      Turn 142, AD620

      Units

      I'm grouping units primarily by location. Details about promotions/health of units in square brakets. Details about precise location from city in parentheses (using N,S,E,W,garrison).

      @Monsoon


      2 Workers: withdraw to Carnero (north) for forest chopping.

      @Carnero
      1 LB (garrison)
      Axe: head south
      5 Skirms: head to Carnero
      4 Workers: Road to marble x2 done, chop northern forests x2

      @Taz
      2Cats: Move towards Carnero
      Warrior, Spear (Garrison)
      2 Workers: improve road network for military units - done.

      @Wines
      Spear (garrison)

      @EotS
      Axe[CR3] (garrison)
      Axe[2 turns to heal] (1SW)
      War Elephant: send to Carnero


      @Voice
      Skirm (garison)
      Spear: killed by barb axe while moving to fog bust
      Skirm (gold mine): fortified for barbs
      Axe[CR1] (N): move north to fogbust (need to keep barbs clear from marble until HE is built)
      Axe[5/5 exp, 1.4/5 health, Combat1, shock] (garrison): heal 1 turn
      2 Workers: mine x2

      @SouthernFoglands
      Axe (deep south): head home
      Axe[Comb1] (SW): head home
      Scout (S): find fog busting hill


      Science 0%

      Current (?/turn): Metal Casting (many turns)
      (Paper 455/858)

      Treasury 100%

      Current 186g (+71 g/turn)

      Civics HR-Vass-Slavery-Dec-Pagan
      Can revolt in 3 turns

      Cities

      Eye of the Storm (Size 6)
      WF to: 44, 47, 78, 8, 88, 9
      Food: (8/turn) 20/30 (2 turns)
      Hammers: (3/turn)
      Production: WE done, begin WE.

      Winestrom (Size 3)
      WF: 2, 7, 4
      Food (6/turn): 20/26 (1 turns)
      Hammers: (1/turn)
      Production: Whip WE for 2 pop
      In queue: Library 73/90
      GPP (0/turn): 40/200

      Taz City (Size 2)
      WF: 1, 14
      Food (4/turn): 22/24 (1 turns)
      Hammers (1/turn)
      Production: Whip WE for 2 pop
      In queue: Confucian temple (28/80)

      The Voice (Size 5)
      WF: 1, 66, 8, 23, 6
      Food (4/turn): 14/30 (4 turns)
      Hammers (11/turn)
      Production: Barracks (2 turns)

      Carnero Tempestas (Size 3)
      WF: 1, 8, 8
      Food (3/turn): 15/26 (4 turns)
      Hammers (7/turn)
      Production: WE (3 turns)

      Monsoon: RIP



      In-game diplomacy
      None

      Distant events
      None

      Comment


      • #4
        Chop the forest 6 and 8 of our northern city, so they won;t have anything to stand on when they try to seige the city.
        You just wasted six ... no, seven ... seconds of your life reading this sentence.

        Comment


        • #5
          That's the plan

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