Turn 112, 100BC
Units
Warriors
Thug: 2/2, 0/2 Exp. Fort (EotS)
Skirmishers
Schumacher: 2.4/4 2/2 Exp. Combat I. Fort (outside Voice).
Nash: 4/4 Move from Hub to Wines
Neville: 4/4 2/2 Move from Hub to Wines
Liverpool: 4/4 2/2 Exp. City Garrision I. Fort (Wines).
Skirmisher V: 4/4 Fort (Taz)
Skirmisher VI: 4/4. Fort (Wines)
Axemen - attack and capture The Voice
Brashear: 3.2/5 2/2 exp.
Domi: 1.3/5 5/5 exp. CRI.
Redick: 3.1/5 5/5 exp. CRI.
Laraque: 0.3/5 4/5 exp.
McTavish: 3.2/5 2/2 exp. CRI.
Pronger: 2.8/5 2/2 exp. CRI.
Stevens: 2.0/5 5/5 exp. CRI.
Catapults
Cat VII: Move towards The Voice
The Voice 6% cultural defence
Spearmen
Spear I: 3.2/4 2/2 exp. Combat I.
Spear III: Move towards The Voice
Spear IV: Move towards The Voice
Spear V: 3.0/4 1/2 exp. Move from EotS to Hub
Spear VI: Fort Wines.
Scouts
Clarke: Fort
Workers
Worker I:
Worker II: cottage (1 turns)
Worker III: Road
Religion
Confucian
Science 80%
Current (?/turn): Philosophy (124/500) (18 turns)
Treasury 20%
Current 37g (-3 g/turn)
Cities
Eye of the Storm (Size 6)
WF: 1, 44, 74, 7, 78, 9 (same)
Growth (3/turn): 9/32 (8 turns)
Production (9/turn): Spearman done, build orders?
Winestrom (Size 4) (poprush - 40 turns)
WF: 2, 4, 7, ? (growth)
Growth (?/turn): 15/28 (? turns)
Production (1/turn): Skirmisher done, build orders?
In Queue: Obelisk (4/30), Library (3/90)
Taz City (Size 2) (poprush - 46 turns)
WF: 14, 2 (poprush)
Growth (5/turn): 19/24 (1 turns)
Production (1/turn): Catapult done, start Skirmisher (1 turn)
In-game diplomacy
None
Distant events
?
Units
Warriors
Thug: 2/2, 0/2 Exp. Fort (EotS)
Skirmishers
Schumacher: 2.4/4 2/2 Exp. Combat I. Fort (outside Voice).
Nash: 4/4 Move from Hub to Wines
Neville: 4/4 2/2 Move from Hub to Wines
Liverpool: 4/4 2/2 Exp. City Garrision I. Fort (Wines).
Skirmisher V: 4/4 Fort (Taz)
Skirmisher VI: 4/4. Fort (Wines)
Axemen - attack and capture The Voice
Brashear: 3.2/5 2/2 exp.
Domi: 1.3/5 5/5 exp. CRI.
Redick: 3.1/5 5/5 exp. CRI.
Laraque: 0.3/5 4/5 exp.
McTavish: 3.2/5 2/2 exp. CRI.
Pronger: 2.8/5 2/2 exp. CRI.
Stevens: 2.0/5 5/5 exp. CRI.
Catapults
Cat VII: Move towards The Voice
The Voice 6% cultural defence
Spearmen
Spear I: 3.2/4 2/2 exp. Combat I.
Spear III: Move towards The Voice
Spear IV: Move towards The Voice
Spear V: 3.0/4 1/2 exp. Move from EotS to Hub
Spear VI: Fort Wines.
Scouts
Clarke: Fort
Workers
Worker I:
Worker II: cottage (1 turns)
Worker III: Road
Religion
Confucian
Science 80%
Current (?/turn): Philosophy (124/500) (18 turns)
Treasury 20%
Current 37g (-3 g/turn)
Cities
Eye of the Storm (Size 6)
WF: 1, 44, 74, 7, 78, 9 (same)
Growth (3/turn): 9/32 (8 turns)
Production (9/turn): Spearman done, build orders?
Winestrom (Size 4) (poprush - 40 turns)
WF: 2, 4, 7, ? (growth)
Growth (?/turn): 15/28 (? turns)
Production (1/turn): Skirmisher done, build orders?
In Queue: Obelisk (4/30), Library (3/90)
Taz City (Size 2) (poprush - 46 turns)
WF: 14, 2 (poprush)
Growth (5/turn): 19/24 (1 turns)
Production (1/turn): Catapult done, start Skirmisher (1 turn)
In-game diplomacy
None
Distant events
?
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