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Turn 102, 350BC

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  • Turn 102, 350BC

    Turn 102, 350BC

    Units

    Warriors
    Thug: 1.0/2, 0/2 Exp. Fort (EotS)

    Skirmishers
    Cantona: 4/4 0/2 Exp. Fort
    Schumacher: 4/4 0/2 Exp. Fort
    Toronto FC: Fort (Wines)
    Nash: Fort (Taz)
    Neville: Fort (EotS) Fort
    Liverpool: Fort (Hub)

    Axemen

    Stack I - Fort
    Brashear:
    Domi:
    Stevens:
    Redick:

    Laraque: Fort
    McTavish: Fort
    Pronger: Fort

    Catapults
    Pfeiffer: Bombard
    Halle: Bombard
    Newmar: Bombard
    Cat IV (Taz): Move 2-2
    Cat V (Wines): Move 3-3

    Took The Voice down to +33%

    Spearmen
    Spear I: Fort

    Scouts
    Clarke: Fort

    Workers
    Worker I: Farm (4 turns)
    Worker II: Cottage (5 turns)
    Worker III: Camp (4 turns)

    Science

    Current (44/turn +?): Code of Laws (167/500) (7 turns)


    Cities

    Eye of the Storm (Size 5)
    WF: 1, 44, 74, 7, 78 (same)
    Growth (2/turn): 18/30 (6 turns)
    Production (9/turn): Catapult (25/40) (2 turns)

    Winestrom (Size 5) (poprush - 20 turns)
    WF: 3, 2, 1, 4, 7 (same)
    Growth (5/turn): 18/30 (3 turns)
    Production (3/turn+4): Spearman (3/35)
    In Queue: Obelisk (4/30), Library (3/90)

    Taz City (Size 4) (poprush - 25 turns)
    WF: 3, 1, 14 (poprushed)
    Growth (5/turn): 20/26 (2 turns)
    Production (1/turn+24): Spearman (1/35) (10 turns)

    The Vox "Scout" (worker) is at 669 of Wines - I'm guessing the Horse Archers are just behind it, waiting. Nervous about them cutting off our Cat supply soon, so I moved the Wines cat out - it can get over before they can bring a horse down. The other one will have to wait for escort.

    Wines is +20 on the poprush now, but we still have happiness space to play with, so push-comes-to-shove, we can poprush the Spear too.

    Nothing dramatic this turn, so I've played and sent on quickly, as we've been a bit of a holdup lately.







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