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Turn 37, 2560BC

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  • #16
    Plains forest

    And folks, remember: it is Grog's patriotic duty to die for the Motherland! This is what he does! Hopefully he takes out an archer first

    -Arrian
    grog want tank...Grog Want Tank... GROG WANT TANK!

    The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

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    • #17
      8 (plains forest) - Blake, Dom, Mudhut, Arrian
      9 - Ennet, NYE, Hot Mustard, Cort Haus

      We have a tie, gentlemen - how do we break it?

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      • #18
        You make the call, Grand Poobah.
        (\__/)
        (='.'=)
        (")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.

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        • #19


          Okay, I went with moving 9. My reasoning was that while Grog's ultimate fate is that of a martyr, there was no reason to make him one now, for no gain, and possibly giving the enemy a promotion. For now he can scout The Voice, and let us know what they do with those units - protecting the Gold or chasing him. If they do the latter, all the better for us to get Vidane and his brothers into their lands without incident.

          I'm also thinking that given the latest discussion, those who posted early on this topic may have changed their minds. If that is not the case, please let me know, and in the future, if you've read the additional posts and haven't changed your opinion on something, followup posts stating so will be appreciated.

          Turn 37, 2560BC

          Units

          Warriors
          Grog: 2/2, 1/2 Exp. Moved 9
          Spinebreaker: 2/2 7/10 Exp (W2). Moved 9
          Thug: 2/2, 0/2 Exp. Fort in EotS

          Skirmishers
          Vidane: 4/4, 0/2 Exp Moved 9

          Worker: build road

          Science
          Current (11/turn): Bronze Working (5 turns) (114/171)
          Polytheism 134/143


          Cities

          Eye of the Storm (Size 3)
          WF: same (4,8,87)
          Growth (3/turn): 19/26 (3 turns)
          Production (5/turn): Skirmisher (15/25) (2 turns)

          Diplomacy
          None

          Other
          None

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