Aftermath:
<img src=http://apolyton.net/upload/thumb/800/20498_Aftermath0000.JPG>
The majority of wounded:
ETA 5-6 turns for them to all heal.
<img src=http://apolyton.net/upload/thumb/800/20498_Aftermath0001.JPG>
Cities:
<img src=http://apolyton.net/upload/thumb/800/20498_Cities0009.JPG>
Note, 2 horse archers next turn's end. AB growth in 2 will knock that turns-to-complete number way down.
Iron to finish next turn. Other chop to finish towards the epic next turn.
ETA 13 turns till Construction. Guesstimation on Sarantiums Construction ETA: 5 turns.
Gold: (Sarantium should take a dive here next turn)
<img src=http://apolyton.net/upload/thumb/800/20498_Gold0011.JPG>
Food:
<img src=http://apolyton.net/upload/thumb/800/20498_Food0012.JPG>
Prod:
<img src=http://apolyton.net/upload/thumb/800/20498_Prod0009.JPG>
POWER:
<img src=http://apolyton.net/upload/thumb/800/20498_Power0012.JPG>
<img src=http://apolyton.net/upload/thumb/800/20498_Aftermath0000.JPG>
The majority of wounded:
ETA 5-6 turns for them to all heal.
<img src=http://apolyton.net/upload/thumb/800/20498_Aftermath0001.JPG>
Cities:
<img src=http://apolyton.net/upload/thumb/800/20498_Cities0009.JPG>
Note, 2 horse archers next turn's end. AB growth in 2 will knock that turns-to-complete number way down.
Iron to finish next turn. Other chop to finish towards the epic next turn.
ETA 13 turns till Construction. Guesstimation on Sarantiums Construction ETA: 5 turns.
Gold: (Sarantium should take a dive here next turn)
<img src=http://apolyton.net/upload/thumb/800/20498_Gold0011.JPG>
Food:
<img src=http://apolyton.net/upload/thumb/800/20498_Food0012.JPG>
Prod:
<img src=http://apolyton.net/upload/thumb/800/20498_Prod0009.JPG>
POWER:
<img src=http://apolyton.net/upload/thumb/800/20498_Power0012.JPG>
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