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Turn 95 - 525 BC

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  • Turn 95 - 525 BC

    The north
    Attached Files

  • #2
    The south
    Attached Files

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    • #3
      The Sarantine stack.


      Close up on the workboat.
      Attached Files

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      • #4
        So... we'll have a lot to do, including communication with both teams, before and during our turn. Right now though, I'm not sure there's actually a lot we can plan. One thing we can discuss is where to go with the workboat.

        Also, the nameless worker in the north needs a task. I suggest having him Quarry the stone for when FS eventually grows.

        Comment


        • #5
          The boat should NOT enter Sarantium territory without permission or their making an act of war on us.

          It COULD make it's way around in preparation to utilize fishes for theoretical city south of AB.

          I thought the worker in the north was going to be making some cottages for AB to work in between pop rushes....
          One who has a surplus of the unorthodox shall attain surpassing victories. - Sun Pin
          You're wierd. - Krill

          An UnOrthOdOx Hobby

          Comment


          • #6
            Good point on the cottage, whoops.

            I think it should be able to get back to a river grass tile in one turn, not waste more than 1 turn getting back.

            Having the workboat move around to the west side of our area sounds good. I agree it shouldn't enter Sarantine territory, since it's not a hired unit.

            Comment


            • #7
              Sarantium wants its stack moved back onto the copper tile (it was bounced by their DoW)

              Horde's preliminary orders were to move NE, but that was on the assumption the stack stayed where it was. It was instead bounced back into our territory by their DoW. I believe this is not our liability, but nevertheless the Horde may not like this. At any rate, I'm preparing an update for the Horde now. I assume they'll want the stack to move back out 3, but we should always ask and not assume.

              Edit: Oh, and it looks like the Great Lighthouse has been built.

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              • #8
                So, Horde does indeed want to move 3.

                I think that's all the major things we need to play the turn, but... IIRC UnO thought Sarantium declaring war on their turn would technically be in breach of the open border contract, and would not want to just let it pass. Unfortunately, it sounds like he won't be around a lot this weekend... I'm gonna PM him and ask him to comment.

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                • #9
                  Well, technically it is in breach if the open border contract was to end this turn. Not sure we reallly want to squabble about it though.

                  Comment


                  • #10
                    Originally posted by polarnomad
                    Well, technically it is in breach if the open border contract was to end this turn. Not sure we reallly want to squabble about it though.
                    I do think we should mark it down in the histories, however. It might be usefull down the road.
                    One who has a surplus of the unorthodox shall attain surpassing victories. - Sun Pin
                    You're wierd. - Krill

                    An UnOrthOdOx Hobby

                    Comment


                    • #11
                      Playing turn.

                      EDIT: Worker moved to stone tile, begins quarry. Horde stack moved 3. Sarantium stack moved to Horde copper tile. Archer ready in FS.

                      Onto 500 BC.

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