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  • Merc Contract History

    To eventually be made Public:

    Contract # 0001
    "Real knowledge is to know the extent of one's ignorance." -Confucius
    Type: Tech Trade
    Team: Sarantium
    Details:
    Sarantium agrees to supply Team Mercenary:

    Writing (171)
    Alpha (429)
    Mysticism (71)
    Archery (85)
    Meditation (114)
    69 Tech points to be paid in future when possible

    TOTAL:939

    In return, Team Mercenary supplies to Team Sarantium:

    Agriculture (85)
    Iron Working (286)
    Metal Casting (643)
    Copper for 10 turns (25)

    Total: 939

    Agreed: (will look up date later)
    Completed:

    ________________________________________

    Contract# 0002
    "Revenge is profitable." -Edward Gibbon
    Type: Reparations
    Team: Horde
    Details:
    Horde archers attack and kill Mercenary axe and sack Mercenary town of Foxtrot.

    Team Mercenary Seeking damages in the amount of:
    Lost axe: 35 Hammers
    Lost City: 125 (settler plus lost production, lost food ignored)
    Total: 160 hammers, 320 gold by standard pricing.

    Team Mercenary shall remain at war with the Horde until either paid or acquired reparations we deem equal.

    Results: The Horde agrees to supply Team Mercenary with Masonry and Sailing to repay their debt.

    Update: Horde declared war on Team Mercenary again prior to delivery of Sailing. Team Mercenary seeking (look up sailing cost) in compensation.


    ____________________________________________

    Contract # 0003
    "An agreement is a kind of debt." - Morrocan proverb
    Type: Border Agreement
    Team: Sarantium
    Details: Team Mercenary will re-settle the ruins of Foxtrot Stables (7 of the horses under contention), while Sarantium will settle 2-1 of its settlers' current position, or 2-2-2 of the horses. In the north, Sarantium will settle a city 9 of the gold hill by the mountains, and Mercenary will settle a city 8-8-8-7 of this gold hill.

    The southern extent of both "no-settlement" zones will end at (but include) the straight east-west line running through the wheat and the pigs near the Horde capital's borders. On this line and on the parts of this continent north of it, Sarantium agrees not to settle cities further west than the site by the horses - that is, west across the line going straight north-south from this city - unless permitted by further settlement dealings with Team Mercenary. Team Mercenary agrees not to settle cities further east than the site by the fish and pigs - that is, east acrees the line going straight north-south from this city - unless permitted by further settlement dealings with Team Mercenary.

    ____________________________
    Contract # 0004
    "All men by nature desire Knowledge" - Aristotle

    Type: Tech Trade
    Team: Sarantium
    Details: Team Mercenary supplies:
    Masonry 114
    Sailing 143
    workboat/settler credit of 15
    unit rental of 70
    and previous credit of 69

    TOTAL 411

    Sarantium supplies:
    Mathematics 357
    IW research credit 12 (see previous correspondence and agreement)
    TOTAL 369

    Sarantium owes Team mercenary 42 gold/research credits


    Results:

    Team Mercenary Delivered Unit Rental and Credits in the amount of 154 as agreed. Was prepared to deliver rest as agreed at end of Horde contract.

    Sarantium Failed to deliver Mathematics, and made a deal with the Horde to acquire Masonry, cancelling the deal.

    Team Mercenary Seeking Reparations in the amount of 142 (154 - 12 IW credit).


    ____________________________
    Contract #0005
    "Do not guard yourself by a fence, but rather by your freinds" - Czech Proverb

    Team Mercenary and Team Sarantium agree to open borders, for the express purpose of increasing trade only, for 20 turns. No units shall pass through each other's border unless otherwise specifically mentioned.

    Results: Completed.
    ____________________________
    Contract #0006
    "A gift in season is a double favor to the needy." - Publilius Syrus

    Type: Unit Trade
    Team: Sarantium

    Team Mercenary agrees to gift Team Sarantium a Settler
    Team Sarantium agrees to gift Team Mercenary a Workboat, a Worker, and compensate the hammer differential at a later time.

    Results: Trade Completed, Team Mercenary seeking hammer differential as part of reparations.
    ____________________________
    Contract #0007
    "It is about money. Everything is." - Donald Sutherland
    Type: Unit Rental
    Team: Sarantium
    Details:
    Team Sarantium rents 2 axe, 2 spear for 10 turns.

    Compensation: 70 gold according to standard pricing thread

    results: Units delivered and moved as ordered. Died on contract.
    ___________________________
    Contract #0008
    "I'm in a business where no one cares about anything except how well your last collection sold." - Calvin Klein
    Type: unit Rental
    Team: Horde

    Details:
    Team Horde rents 4 axe, 2 spear, 4 chariot for 10 turns with option to extend.

    Compensation: Horseback Riding on agreement, settler on completion.

    Results: Units Delivered and moved as ordered. Extension honored. Died on contract.

    Update: The Horde declared war prior to trade of Settler. Team Mercenary seeking reparations.
    ______________________________

    Contract #0009
    "War like any other racket, pays high dividends to the very few. The cost of operations is always transferred to the people who do not profit." -General Smedley Butler

    Type: Reparations
    Team: Sarantium
    Details:
    Team Sarantium attacked and killed a neutral Mercenary Chariot.

    Team Mercenary shall remain at War with Team Sarantium untill reimburssed for the amount of 50, or compensation we deem equal.

    Results:

    - Team Sarantium offers explaination for their actions and makes suggestion to improve Mercenary Policies. Offered one time discount on reimbursement as credit for advice. Balance: 25 gold.

    - Sarantium denies offer. Balance: 50

    - Team Sarantium obtains Masonry from the Horde, cancelling Contract #0004. Cost 142. Balance: 192

    - Team Sarantium pillages Mercenary Gems. Cost 60 Balance 252

    - 2 Mercenary Horse Archers in attack on Sarantium Forces. Cost 200 Balance: 452

    - 2 Mercenary Horse Archers, 4 Mercenary Axes died in Battle of Anhinga. Cost 480 Balance 932

    - Sarantium Cottage donates 4 gold towards Reparations. Balance 928

    - Citizens of the Sarantium town of Anhinga have donated 10 gold to the reparations. Balance: 918

    - Citizens of the Sarantium town of Port Tiberium have donated 90 gold to the reparations. Balance: 828

    - 2 Sarantium Workers have volunteered their lives in Service of Team Mercenary as reparations. Balance: 588

    - Hostilities paused to give Sarantium chance to make good payment. See Contract #0011

    _____________________________

    Contract # 0010
    "I suggest you give me what you owe me, or anything goes..." - Indiana Jones

    Type: Reparations
    Team: Horde
    Details: Horde Declares war on Team Mercenary, cancelling Contracts # 0002 and 0008

    Team Mercenary shall remain at war with the Horde until reimbursed for Balance on cancelled contracts or compensation we deem equal.

    Balance on contracts: 347
    Second offense Premium: x2

    Total: 694

    Results:

    - Horde invades Mercenary lands and pillages a road. Cost 20 Balance 714

    - Team Mercenary makes one time offer to Horde for Peace if they back away and just pay the balance on their contracts. Balance 347

    - Horde Refuses. Balance 714

    - Horde Pillages Mercenary Cottage. Cost 60 Balance 774

    - Horde destroys Mercenary Town of Echo Cove. Cost 250 Balance 1024

    - Hostilities paused to give the Horde a chance to make good payment. See Contract #0011

    __________________________
    Contract #0011
    "Promises make debt, and debt makes promises." ~Dutch Proverb

    Type: Bi-lateral Compensation
    Teams: Horde AND Sarantium
    Details: Team Mercenary agrees to cease hostilities on Sarantium/Horde.

    Team Mercenary shall return the 2 captured workers to Sarantium and forgive the Horde their 2nd offence premium.

    Team Mercenary shall supply Team Sarantium with Polytheism.

    In return, Sarantium offers:

    Monotheism (171)
    Priesthood (85)
    1/2 cost of Sailing (72)
    Code of Laws (500)

    Total: 828

    The Horde offers:

    Monarchy (429)
    1/2 cost of Sailing (71)
    2 Archers (100)
    1 Axe/Spear (70)
    7 gold, once currency is acquired

    Total: 670

    Results:

    Monotheism accepted
    Priesthood accepted
    Sailing Accepted
    2 archers accepted
    Code of Laws Pending
    Monarcy Pending
    Axe/Spear pending
    Gold Pending
    One who has a surplus of the unorthodox shall attain surpassing victories. - Sun Pin
    You're wierd. - Krill

    An UnOrthOdOx Hobby

  • #2
    Hope we're allowed to post in this thread...

    Love your little quotes! Adds certain je ne sais quoi.

    Comment


    • #3
      updated.
      One who has a surplus of the unorthodox shall attain surpassing victories. - Sun Pin
      You're wierd. - Krill

      An UnOrthOdOx Hobby

      Comment


      • #4
        UnO, if you get a chance maybe you could add exact quotes of the agreed-to terms? Not to be made public, of course - you could just quote or underline anything to be censored for a public version.

        Comment


        • #5
          From our diplomacy threads you mean, or a specific contract you're looking at?

          A couple might be hard to quote from the diplo threads.

          Like the hammer compensation on the unit trade was more a sprawling discussion than a defined quote.
          One who has a surplus of the unorthodox shall attain surpassing victories. - Sun Pin
          You're wierd. - Krill

          An UnOrthOdOx Hobby

          Comment


          • #6
            Ah, true.

            I guess I should have been more specific, what I'm hoping for is a centralized list of commitments, so that a turnplayer can easily look and see "these units need to be assembled at place x on turn y" or "this tech trade is scheduled to occur on turn z". What needs to happen when, essentially. The Horde and Sarantium contracts are proceeding on schedule now, but I remember having some confusion as to the exact terms, targets, and dates.

            Comment


            • #7
              Yeah...I'm meaning to get something of that nature up. July sucks locally here in general. Assuming we get good news from the hospital I should have a bit of a lull between the 18 and the 24 so I can look it all up and get it down right. After that, it's simple to update.
              One who has a surplus of the unorthodox shall attain surpassing victories. - Sun Pin
              You're wierd. - Krill

              An UnOrthOdOx Hobby

              Comment


              • #8
                Started some updating...
                One who has a surplus of the unorthodox shall attain surpassing victories. - Sun Pin
                You're wierd. - Krill

                An UnOrthOdOx Hobby

                Comment


                • #9
                  Re: Merc Contract History

                  Originally posted by UnOrthOdOx
                  Results:

                  - Citizens of the Sarantium town of Anhinga have donated 10 gold to the reparations. Balance: 250

                  Captain of Team Apolyton - ISDG 2012

                  When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah

                  Comment


                  • #10
                    Updated with the Tiberium spoils.
                    One who has a surplus of the unorthodox shall attain surpassing victories. - Sun Pin
                    You're wierd. - Krill

                    An UnOrthOdOx Hobby

                    Comment


                    • #11
                      Restructured contract 9 to reflect it's fluid nature, and precise costs and where they come from.

                      Working on contract 10, Reparations against the Horde.
                      One who has a surplus of the unorthodox shall attain surpassing victories. - Sun Pin
                      You're wierd. - Krill

                      An UnOrthOdOx Hobby

                      Comment


                      • #12
                        What do you guys feel about a 2nd offense premium on the Horde?

                        I'm thinking simple multiplication of initial cost. 2X for 2nd, 3X for third, etc.
                        One who has a surplus of the unorthodox shall attain surpassing victories. - Sun Pin
                        You're wierd. - Krill

                        An UnOrthOdOx Hobby

                        Comment


                        • #13
                          Updated top post through present.

                          Will now be keeping it updated as things come in.
                          One who has a surplus of the unorthodox shall attain surpassing victories. - Sun Pin
                          You're wierd. - Krill

                          An UnOrthOdOx Hobby

                          Comment


                          • #14
                            Updated with the latest contract info for you guys.
                            One who has a surplus of the unorthodox shall attain surpassing victories. - Sun Pin
                            You're wierd. - Krill

                            An UnOrthOdOx Hobby

                            Comment

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