Screenie from the end of last turn:
<img src="http://www.apolyton.net/forums/attachment.php?s=&postid=4384378">
With the worker being built, there's not much city management to do. If our citizen is not redeployed to the oasis when our borders expand in a couple of turns, we'll want to do so, but otherwise we just wait for the worker to pop out.
So, that leaves the scout. Where do we want to send it? I don't think north is a good idea has that requires him to double back, but south and east both appeal to me. I'm thinking moving 1 as the first move next turn would be good, and overall having the scout move south to map out possible city sites by that corn patch.
Edit: Corrected year
<img src="http://www.apolyton.net/forums/attachment.php?s=&postid=4384378">
With the worker being built, there's not much city management to do. If our citizen is not redeployed to the oasis when our borders expand in a couple of turns, we'll want to do so, but otherwise we just wait for the worker to pop out.
So, that leaves the scout. Where do we want to send it? I don't think north is a good idea has that requires him to double back, but south and east both appeal to me. I'm thinking moving 1 as the first move next turn would be good, and overall having the scout move south to map out possible city sites by that corn patch.
Edit: Corrected year
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