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Year 500 BC

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  • #16
    What for to raze Mash?

    Mash would be very useful to us, for the bronze, they don't need it
    for the war.

    If we could keep it... Anyway axes are no match for cho ko nu.

    Best regards,

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    • #17
      I say we keep the mash.
      USA! USA! USA! USA! USA! USA! USA! USA! USA! USA!
      The video may avatar is from

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      • #18
        I think trying to take it back would be to big of a risk right now, but if we do, I don't think we should burn it. I was just saying I'm suprised they didn't.
        GC Magazine|Gamecatcher

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        • #19
          If - and it is a HUGE if - we could get mash back - there is no way on earth we could keep it. None.

          So - here's the question - if we can wrestle it out of their hands for even half a turn (again an massive if), firstly do we even want to try, and secondly seeing as we could not keep it should we burtn it so they miss some of their targets?
          I don't know why he saved my life. Maybe in those last moments he loved life more than he ever had before. Not just his life - anybody's life, my life. All he'd wanted were the same answers the rest of us want. Where did I come from? Where am I going? How long have I got? All I could do was sit there and watch him die.

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          • #20
            If we attack it, I think we most certainly will lose at least one unit. That's one less unit that we will have in Splitsville. Not to mention the extra city cost is hurting their economy and will slow them down for probably a good 15 turns.

            If we were to take it, keeping might divert their forces for a while, but I'd rather have them running into brick walls in Splitsville.
            GC Magazine|Gamecatcher

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            • #21
              Originally posted by Wise Ass
              If we attack it, I think we most certainly will lose at least one unit. That's one less unit that we will have in Splitsville. Not to mention the extra city cost is hurting their economy and will slow them down for probably a good 15 turns.

              If we were to take it, keeping might divert their forces for a while, but I'd rather have them running into brick walls in Splitsville.

              Reality check...WE HAVE LOST!!!

              This will be our only opportunity to attack AC. If they don't move anymore units in Mash we should definitely risk it.
              "

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              • #22
                So we should risk losing sooner just to burn one of our former cities?
                GC Magazine|Gamecatcher

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                • #23
                  Originally posted by Wise Ass
                  So we should risk losing sooner just to burn one of our former cities?
                  What does it matter if we last a few more turns?

                  Burning our city will force them to build a settler...And besides, the former citizens of Mash who survived should have committed suicide when AC's army took over.
                  "

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                  • #24
                    http://apolyton.net/forums/showthread.php?s=&threadid=169327

                    I don't know why he saved my life. Maybe in those last moments he loved life more than he ever had before. Not just his life - anybody's life, my life. All he'd wanted were the same answers the rest of us want. Where did I come from? Where am I going? How long have I got? All I could do was sit there and watch him die.

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