So, currently we don't have a plan about what we'll do the next few turns. We need :
--> research priorities
--> military units
--> economy buildups ?
...
As a start, I post a skype chatlog from this morning with a city-placement proposal from Impaler:
--> research priorities
--> military units
--> economy buildups ?
...
As a start, I post a skype chatlog from this morning with a city-placement proposal from Impaler:
[7:35:14] Impaler[WrG] : city proposals for the south we should build on of the two northern location sometime between now and our final 'push' against GS
[7:35:24] PJayTycy : the red lines are naval routes I guess?
[7:35:27] Impaler[WrG] : and then fill in the others later
[7:35:40] Impaler[WrG] : yes I was thinkking of making a 'raid' on their Iron
[7:35:51] PJayTycy : Due to circumnavigation, our galleys move 3 tiles/turn now
[7:36:08] PJayTycy : So it's 1 turn less
[7:36:25] Impaler[WrG] : we can unload into that plot with no warning guaranteeing we can do some damage
[7:36:49] Impaler[WrG] : I'll update that then, thanks for the reminder
[7:38:35] PJayTycy : I can't really see from the screenshot, but all those trees are jungle there right?
[7:38:47] PJayTycy : So we can't use it for chopping
[7:39:08] Impaler[WrG] : theirs a mix of jungle forest
[7:39:31] Impaler[WrG] : the hose/Ivory city has 4 forests
[7:39:56] Impaler[WrG] : the Rice / Banana city has 2 (one shared with prior city)
[7:41:06] Impaler[WrG] : moving the horse/Ivory city SW would give it 5 forests and reduce the overlap a bit
[7:41:19] PJayTycy : I like horse/ivory best, but I don't know if it will be able to grow fast enough
[7:42:02] Impaler[WrG] : Banana help it, thats farmable for 4 food right?
[7:42:37] Impaler[WrG] : no its plantation isn't it, for 3 food + commerce?
[7:43:22] PJayTycy : I don't know by heart
[7:43:33] binTravkin : Banana is 5 food
[7:43:51] binTravkin : the map seems ok, I'd just like to see it's continuation to north on the west coast
[7:43:57] binTravkin : so that there are no conflicts there
[7:44:06] Impaler[WrG] : true
[7:44:23] Impaler[WrG] : my thought is NW of Stone at first
[7:44:42] Impaler[WrG] : we can see how that fits with earlier plans
[7:44:46] binTravkin : well, you have to take into account that ivory that is just off the map in the noth
[7:44:53] binTravkin : and those incense resources
[7:44:59] binTravkin : more to north
[7:45:04] Impaler[WrG] : true
[7:45:14] binTravkin : I'd not worry about stone
[7:45:18] binTravkin : food + sea is more important
[7:46:25] Impaler[WrG] : well what do you think of raiding the GS Iron, we could deny them some hammers using a small navel landing and escape again when they try to engage us or try to fortify
[7:46:45] binTravkin : yeah it was my second thought on that ivory raid
[7:47:59] Impaler[WrG] : I belive one of their cities is 2 tiles south of that Iron so they will counter attack our unit/s but we would be on hill with 25%
[7:48:30] binTravkin : I doubt they will have units to counterattack in their cities
[7:48:39] Impaler[WrG] : infact if we made longbowman of our own they would be very hard to dislodge from a defensive position their on the hill
[7:48:56] binTravkin : yeah, that's one idea
[7:49:05] binTravkin : 2 longbows and deal's done
[7:49:10] binTravkin : or longbow + pike
[7:49:12] binTravkin :
[7:49:56] Impaler[WrG] : yep, that would be a tough nut for them to crack, even if they did we would likely come out ahead on hammers
[7:50:20] binTravkin : yes
[7:50:26] binTravkin : such situations are beneficial to us
[7:50:40] binTravkin : where they are forced to attack and lose the same amount of hammers or more than we
[7:51:58] Impaler[WrG] : ok sounds like a plan
[7:52:16] Impaler[WrG] : ok night time for me, later
[7:52:50] binTravkin : actually I was thinking now that we have lots of military and no immediate use we could make a few economy builds in those cities except tassa, like workers and settlers
[7:52:59] binTravkin : and missionaries
[7:35:24] PJayTycy : the red lines are naval routes I guess?
[7:35:27] Impaler[WrG] : and then fill in the others later
[7:35:40] Impaler[WrG] : yes I was thinkking of making a 'raid' on their Iron
[7:35:51] PJayTycy : Due to circumnavigation, our galleys move 3 tiles/turn now
[7:36:08] PJayTycy : So it's 1 turn less
[7:36:25] Impaler[WrG] : we can unload into that plot with no warning guaranteeing we can do some damage
[7:36:49] Impaler[WrG] : I'll update that then, thanks for the reminder
[7:38:35] PJayTycy : I can't really see from the screenshot, but all those trees are jungle there right?
[7:38:47] PJayTycy : So we can't use it for chopping
[7:39:08] Impaler[WrG] : theirs a mix of jungle forest
[7:39:31] Impaler[WrG] : the hose/Ivory city has 4 forests
[7:39:56] Impaler[WrG] : the Rice / Banana city has 2 (one shared with prior city)
[7:41:06] Impaler[WrG] : moving the horse/Ivory city SW would give it 5 forests and reduce the overlap a bit
[7:41:19] PJayTycy : I like horse/ivory best, but I don't know if it will be able to grow fast enough
[7:42:02] Impaler[WrG] : Banana help it, thats farmable for 4 food right?
[7:42:37] Impaler[WrG] : no its plantation isn't it, for 3 food + commerce?
[7:43:22] PJayTycy : I don't know by heart
[7:43:33] binTravkin : Banana is 5 food
[7:43:51] binTravkin : the map seems ok, I'd just like to see it's continuation to north on the west coast
[7:43:57] binTravkin : so that there are no conflicts there
[7:44:06] Impaler[WrG] : true
[7:44:23] Impaler[WrG] : my thought is NW of Stone at first
[7:44:42] Impaler[WrG] : we can see how that fits with earlier plans
[7:44:46] binTravkin : well, you have to take into account that ivory that is just off the map in the noth
[7:44:53] binTravkin : and those incense resources
[7:44:59] binTravkin : more to north
[7:45:04] Impaler[WrG] : true
[7:45:14] binTravkin : I'd not worry about stone
[7:45:18] binTravkin : food + sea is more important
[7:46:25] Impaler[WrG] : well what do you think of raiding the GS Iron, we could deny them some hammers using a small navel landing and escape again when they try to engage us or try to fortify
[7:46:45] binTravkin : yeah it was my second thought on that ivory raid
[7:47:59] Impaler[WrG] : I belive one of their cities is 2 tiles south of that Iron so they will counter attack our unit/s but we would be on hill with 25%
[7:48:30] binTravkin : I doubt they will have units to counterattack in their cities
[7:48:39] Impaler[WrG] : infact if we made longbowman of our own they would be very hard to dislodge from a defensive position their on the hill
[7:48:56] binTravkin : yeah, that's one idea
[7:49:05] binTravkin : 2 longbows and deal's done
[7:49:10] binTravkin : or longbow + pike
[7:49:12] binTravkin :
[7:49:56] Impaler[WrG] : yep, that would be a tough nut for them to crack, even if they did we would likely come out ahead on hammers
[7:50:20] binTravkin : yes
[7:50:26] binTravkin : such situations are beneficial to us
[7:50:40] binTravkin : where they are forced to attack and lose the same amount of hammers or more than we
[7:51:58] Impaler[WrG] : ok sounds like a plan
[7:52:16] Impaler[WrG] : ok night time for me, later
[7:52:50] binTravkin : actually I was thinking now that we have lots of military and no immediate use we could make a few economy builds in those cities except tassa, like workers and settlers
[7:52:59] binTravkin : and missionaries
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