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Everything looks OK...
=> I think we should not try to hide our warplans anymore (ie: just move our units towards GS over the shortest route), but we also should not declare war before it is really necessary (ie: don't attack GS' spear yet).
=> Move the workers to build the roads first, it might make a turn difference in moving certain military units.
=> Make sure to upgrade units before they leave our cultural borders.
=> The caravel that discovered Sarantium can continue diagonally like it was sailing the last few turns. It can pass through Sarantium's culture without problems.
=> What do we build in Being now that National Epic is done ? A monastery for +10% research ?
I didn't check yet if some things could be whipped...no sig
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What do we build in Being now that National Epic is done ? A monastery for +10% research ?
HG should be done in 6 turns.
I posted the image since the spear is placed just so to observe our troops passing by and see that our first wave will consist of 4 chucks and a mace.-- What history has taught us is that people do not learn from history.
-- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.
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Did most of the stuff, check out, hit end and send on.
I will be OOT until evening.-- What history has taught us is that people do not learn from history.
-- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.
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Whipped the galley in Xin Guangzhou
Left the economy slider on stockpiling (didn't know what to do here...)
Sent on the turn together with the diplo-message for Sarantium.Attached Filesno sig
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PJay, We didn't need that galley yet - it will be two turns before it's usable (troops not there yet) so it will now be idle.
Stokcpile on - correct, I think next turn we can start researching.-- What history has taught us is that people do not learn from history.
-- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.
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