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  • 75 Bc

    Todo:
    - worker west of Xian - start chopping
    - worker south of Tassagrad - move unto forest near Tassagrad to chop
    - worker northeast of Tassagrad - start chopping
    - chuck southeast of Tassagrad - move into city and set to heal
    - Beijing citizens - should be tuned for growth (one of them is on 1-3-0, should be 2-0-4, sea)
    - worker west of Dongjing - start chopping
    - scout in the north - keep moving east
    - chuks in the south - move ahead towards Vox last city (who knows, maybe we can get some loot )
    - switch to bureaucracy

    Things needing attention:
    1. Dongjings' next build.
    It has done forge and a worker, I think it's time for Granary

    2. Southern scout.
    It could move straight ahead, but we risk losing it on a barb. Perhaps it should slow down a bit to be marching at the same speed as chucks until he gets out of forests and unto the hills?
    -- What history has taught us is that people do not learn from history.
    -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

  • #2
    For units south, refer to this image from the previous thread :



    Shortest Chuck movements to Vox' city:
    => southern most chuck : S-SE-SE => 3 turns : 1 chuck
    => chuck just above it : S-S-SE-SE => 4 turns : 2 chucks
    => eastern chuck : SE-SE-SE-SE-E => 5 turns : 3 chucks
    => the 2 northern chucks : don't care => 6 turns : 5 chucks

    So, soonest we can reach them with one chuck is 3 turns. Every turn we wait, we can have one extra chuck. I would delay 3 turns and arrive with all 5 of them in one stack.


    For the scout, it will move in a different direction : S-S through the mountain-gate towards previous Vox capital (now GS territory), so it's no use waiting for chucks. I'd just count on the fact there are probably enough GS military units around to protect us from barbs.
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    • #3
      for delaying 3 turns.
      Indifference is Bliss

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      • #4
        Actually, when our chuck reaches the top of that hill, we will know for sure what to do.
        I highly doubt that Vox has stationed a unit to attack two tiles outside the fat cross and towards a hill. Killing that chuck would take a minimum of 2 horse archers, which I doubt Vox has in range.
        -- What history has taught us is that people do not learn from history.
        -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

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        • #5
          Right, so in that case whoever opens the turn should move the southern chuck SE onto that hill and post a screenshot before moving the other chucks.
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          • #6
            Turn's in so someone could move that chuck and take a screenie.
            -- What history has taught us is that people do not learn from history.
            -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

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            • #7
              In 4 hours I'll be able to play/chat/...
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              • #8
                well we can't see the city
                Attached Files
                http://www.danasoft.com/sig/scare2140.jpg

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                • #9
                  argh, right, the city already has a culture expansion, so it's one tile further than we thought.
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                  • #10
                    done everything as proposed
                    Attached Files
                    http://www.danasoft.com/sig/scare2140.jpg

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                    • #11
                      Looks good, but perhaps the workers near dongjing could co-operate on chopping instead of each chopping a different forest.

                      For the rest, there's not really anything we can/need to do, so I guess we can send on this turn.

                      I'll post some screenshots below...
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                      • #12
                        Situation down south with proposed futher movements...
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                        • #13
                          Hit the endturn and sent on.
                          Moved the Xian chuck NE in anticipation of the new settler - realized that the chuck should go on and lift some fog, so no more surprises hit us.

                          Here's a screenie of our stats with others':
                          Attached Files
                          -- What history has taught us is that people do not learn from history.
                          -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

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                          • #14
                            There is forest next to the city - west tile. good for its 50% defense. There is desert to reach it, so units would be exposed there to some horse archers.

                            Playing BTS, I see diversity in units is good. Having a pikeman or spearman in stack would be useful. Does spearman defend better against horse than chuk?

                            It's good to remember not to have any adjecent tile foests near our cities, in case some civ sneaks troops into our territory.
                            Mart
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                            • #15
                              If the chuks are on hard terrain, they defend great against horrse archers. And chuks have odds on horse archers even on grassland anyway. On unit diversity, chariots getting 100% versus axes is the best change since vanilla IMO.

                              Spearmen will be usefull later on for elephants(stopgap measure) and pikemen for knights\ellies.
                              if you want to stop terrorism; stop participating in it

                              ''Oh,Commissar,if we could put the potatoes in one pile,they would reach the foot of God''.But,replied the commissar,''This is the Soviet Union.There is no God''.''Thats all right'' said the worker,''There are no potatoes''

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