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600bc
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Midturn save.
Stuff needing to be decided:
- where to put 4th city (boat unravels another fish resource!)
- what to do with jeopardized scout (Banana warrior about to attack it!)
Other stuff happening this turn:
- Bananas still not having Archery
- main force moves in, sees copper hooked up
- science allocation down to 90% (-3g/turn) from 100% (-8g/turn), current treasury - 10gAttached Files-- What history has taught us is that people do not learn from history.
-- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.
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The scout situation, notice warrior has city attack promotion (clear sign they were planning something evil! ) and scout can have a woodsman/guerilla promotion to help it survive if we choose for it to run into forested hill near the city (would give him +95% vs that warrior and a significant chance he can either remain there or Bananas lose their warrior).
-- What history has taught us is that people do not learn from history.
-- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.
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Btw, if there's any city I want to raze, that's Banana 2nd - it kills 2 resources (dye, clam), sits on one other (which could provide BIG commerce) and denies a lot of coast to be worked.-- What history has taught us is that people do not learn from history.
-- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.
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To summarize on the 4th city point:
Idea is to move the settler where warrior is and settle there because that would net us +2 food (making that city have big food surplus: +10) with the same amount of coast to work.
We can later settle another city right east of those montains east of wheat, thus covering the resource and that area of the coast too.
To those concerned about needing the wheat for health - wheat will be in our cultural borders in 5 turns anyway, due to Xian expanding.
Current votes are:
2 for (me, impaler)
1 against (Forester)
This should be decided ASAP, so we can fwd the turn.-- What history has taught us is that people do not learn from history.
-- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.
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Let's see... changing city site nets us
+3 mountains
+1 Plains Forest (shared with future city)
+1 Tundra
+1 Coast Fish
In exchange for:
-1 Tundra forest
-1 Grassland
-1 Plains Wheat
-1 Coast
-1 Plains (shared with xian)
-1 Plains Hill
That means:
Slightly better yeld from forest chop
unless forest expands, tundra tile becomes useless
+4 food from improved fish
Not locking out the fish
In exchange for
1f1h+3 food from improved fish
2 food +improvements grassland
4 hammer mined plains hill
1 extra turn of production
I say we found it where it is.Indifference is Bliss
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Ignore warriors not in cities
Put the city on the warrior is my first instinct. It looks like a good shield city. In case of tie, i give my vote to the turnplayer to decideif you want to stop terrorism; stop participating in it
''Oh,Commissar,if we could put the potatoes in one pile,they would reach the foot of God''.But,replied the commissar,''This is the Soviet Union.There is no God''.''Thats all right'' said the worker,''There are no potatoes''
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Originally posted by binTravkin
Btw, if there's any city I want to raze, that's Banana 2nd - it kills 2 resources (dye, clam), sits on one other (which could provide BIG commerce) and denies a lot of coast to be worked.if you want to stop terrorism; stop participating in it
''Oh,Commissar,if we could put the potatoes in one pile,they would reach the foot of God''.But,replied the commissar,''This is the Soviet Union.There is no God''.''Thats all right'' said the worker,''There are no potatoes''
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Let's see... changing city site nets us
+3 mountains
+1 Plains Forest(shared with future city)- the future city should be more to the south.
+1 Tundra- doesn't matter, tundra forest or
+1 Coast Fish
In exchange for:
-1 Tundra forestsee above, we aint gonna work these
-1 Grassland
-1 Plains Wheat
-1 Coast- 7:7 coast tiles, don't see where you lose one ?
-1 Plains (shared with xian)
-1 Plains Hill
That means:
Slightly better yeld from forest chop
unless forest expands, tundra tile becomes useless
+4 food from improved fish
Not locking out the fish
In exchange for
1f1h+3 food from improved fish
2 food +improvements grassland
4 hammer mined plains hill
1 extra turn of production
-wheat -> fish (but we can hook up wheat anyway and even have in a city radius later)
-having no possible mine
If we put a city east of the mountains where do we put our marble city?
I don't understand why you want to engage in combat with the warrior instead of just running away.-- What history has taught us is that people do not learn from history.
-- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.
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Originally posted by binTravkin
Btw, if there's any city I want to raze, that's Banana 2nd - it kills 2 resources (dye, clam), sits on one other (which could provide BIG commerce) and denies a lot of coast to be worked.
4th city - place as originally planned
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I think the 4th city site dispute brings down to
Wheat(4-1-0) + plains hill(possible 0-4-0 / 1-2-1 - windmill)
versus
Fish (6-0-4)
For me, the second is superior, because you get more food and commerce from a single worker.
More food means, growing quicker, means more commerce from other workers sooner.
The city will also have a lot of extra citizens to whip, making up for somewhat less hammers.
Also, it leaves space for another city to the east, should we decide we want one.
The extra forest to chop also seems nice addition to boost the initial infra builds.
Arguments for first would be:
- founding now (6 more gold - 3 upkeep = 3g this turns production)
- more hammers (little relevance, as of whipping)
All the tundra/plains/mountains arguments are void, because:
- most mountains are in both anyway
- plains have roughly the same value (food doesn't matter for a fish city)
- tundra wont be worked up till endgame anyway-- What history has taught us is that people do not learn from history.
-- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.
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