While the turn is not in yet, the previous turn-thread has evolved into long-term war plans. We need to decide a few things for turn 875 BC:
=> The oracle will be completed, we'll be able to chose a tech. I think we all agree on machinery?
=> If the pyramids are not yet built, imhotep should build them.
=> Will we change our government ?
-----> hereditary rule : +1 hapiness / mil. unit in a city
-----> representation : +3 labs / specialist and +2 happiness in our top-5 cities
-----> police state : +25% military unit production, -50 % war unhappiness
-----> universal suffrage : +1 gold / town, goldrushing enabled
I think a change to representation would be good.
=> What will we build in Tassagrad ? This kind of depends on the outcome of our war-plan discussion, but will probably either be a scout or our first chokonu. My preference is a scout first. Together with the road and open borders, we can look around in banana territory and maybe find the third city.
=> Assign our engineer in Being to a floodplain, till we grow from pop 3->4 again. Imhotep will build the pyramids, so we better assign all our citizens for maximum food (or maybe BT already did this in the previous turn ?).
=> idle worker near tassagrad should start a mine on the hill he's standing on.
=> our southern scout should move to the forested tundra hill, so we see the mouth of the river and complete the trade route
=> do we sign open borders with GS so the trade route can be opened ?
Let's try to have an answer before the turn arrives, so we can keep the game moving...
=> The oracle will be completed, we'll be able to chose a tech. I think we all agree on machinery?
=> If the pyramids are not yet built, imhotep should build them.
=> Will we change our government ?
-----> hereditary rule : +1 hapiness / mil. unit in a city
-----> representation : +3 labs / specialist and +2 happiness in our top-5 cities
-----> police state : +25% military unit production, -50 % war unhappiness
-----> universal suffrage : +1 gold / town, goldrushing enabled
I think a change to representation would be good.
=> What will we build in Tassagrad ? This kind of depends on the outcome of our war-plan discussion, but will probably either be a scout or our first chokonu. My preference is a scout first. Together with the road and open borders, we can look around in banana territory and maybe find the third city.
=> Assign our engineer in Being to a floodplain, till we grow from pop 3->4 again. Imhotep will build the pyramids, so we better assign all our citizens for maximum food (or maybe BT already did this in the previous turn ?).
=> idle worker near tassagrad should start a mine on the hill he's standing on.
=> our southern scout should move to the forested tundra hill, so we see the mouth of the river and complete the trade route
=> do we sign open borders with GS so the trade route can be opened ?
Let's try to have an answer before the turn arrives, so we can keep the game moving...

The engineer was still working in the forge and one of our floodplains was not worked. One turn will not be enough to grow, so, what do we do next turn? Already starting settler or delaying for one turn (maybe do one turn of collossus in between) ?


. So, in that case, there's not really a problem
We will grow while building / chopping the colossus. I didn't check how many turns were left before the chop would be finished though.
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