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  • Our factional choices

    Hello fellow ACers Some of you may know me from ACDG3 as being a tiny bit forceful in my opinions, and a little commanding, with a touch of spam mixed in and loving to write long useless posts

    Supposedly as the most experianced player here im told, which is NOT GOOD for our team, i would like too put my 2cents in on civ choice. So if i am, i should contribute to the glory of team AC.


    Im referring to the Russians with Catherine as civ leader. My strategy has been to beeline for Workers and either chop another worker(as ive seen advocated on civfanatics) or a settler. This is risky ****, but works great. This second city makes a worker-first itself to start chopping. A more safety inclined version for wussies would be a scout-scout-worker-settler build,all depending on map of course

    to get a leg up in MP i think we have to use this strategy. all the other guys way better n me advocate chopping all forests. i advocate chopping all forests.

    The tech beeline is Bronze Working ASAP then the Cottage tech(no i dont know what it is) then any needed worker techs, then head straight for Great Library. A betteer explained versian is here, catherine cottage spam. note he advocates a quick library, which may be worth looking into,considering i am quite poor in using specialists in cIV. i always go bronze first myself. sofar i have gotten communism(the tech that gives kremlin) in 1500 AD,which could be improved upon

    Discuss.
    if you want to stop terrorism; stop participating in it

    ''Oh,Commissar,if we could put the potatoes in one pile,they would reach the foot of God''.But,replied the commissar,''This is the Soviet Union.There is no God''.''Thats all right'' said the worker,''There are no potatoes''

  • #2
    I thought there was more or less a concensus on choosing the Greek? At least the thread in the AC forum indicated that.
    He who knows others is wise.
    He who knows himself is enlightened.
    -- Lao Tsu

    SMAC(X) Marsscenario

    Comment


    • #3
      Originally posted by GeoModder
      I thought there was more or less a concensus on choosing the Greek? At least the thread in the AC forum indicated that.
      QFT! How else can we be the Gods of the Olympos??
      Contraria sunt Complementa. -- Niels Bohr
      Mods: SMAniaC (SMAC) & Planetfall (Civ4)

      Comment


      • #4
        Ummm. I have to say that I really don't feel comfortable with the Greek. Weak Unique unit and aggressive trait isn't great.

        Has a top tier of factions been worked out in this game yet? I know that China/England/Russia/Germany/India are looked on favourably.

        Also, what map size are we playing on? The smaller the mapsize, the happier I'll be with Catherine. Creative occupies contested land well with its early fat crosses.
        And what difficulty level? I'm something of a fan of expansive and organised traits at high difficulty levels.


        I wouldn't worry about choosing one civ to fit a theme. We know we're going to name all our cities after SMAC bases, right?

        Comment


        • #5
          I wouldn't worry about choosing one civ to fit a theme. We know we're going to name all our cities after SMAC bases, right?
          Right on.

          I thought there was more or less a concensus on choosing the Greek? At least the thread in the AC forum indicated that.
          Obsolete data besides, we need two to three faction preferences i believe for the civassignment system we are using
          if you want to stop terrorism; stop participating in it

          ''Oh,Commissar,if we could put the potatoes in one pile,they would reach the foot of God''.But,replied the commissar,''This is the Soviet Union.There is no God''.''Thats all right'' said the worker,''There are no potatoes''

          Comment


          • #6
            The initial preferences were Greeks and Romans.

            I also wonder why Greeks are deemed weak.
            They have some very good starting bonuses.

            I'd say greeks for our first priority..
            -- What history has taught us is that people do not learn from history.
            -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

            Comment


            • #7
              Originally posted by binTravkin
              I'd say greeks for our first priority..


              And for all those who consider the Greek weak, there's always the mercenary team ready to be hired. IMO the unique unit is quite good and enables us to survive a horse rush. It even allows us to skip on pikeman (and associated tech) for a while.
              He who knows others is wise.
              He who knows himself is enlightened.
              -- Lao Tsu

              SMAC(X) Marsscenario

              Comment


              • #8
                Originally posted by GeoModder




                And for all those who consider the Greek weak, there's always the mercenary team ready to be hired. IMO the unique unit is quite good and enables us to survive a horse rush. It even allows us to skip on pikeman (and associated tech) for a while.
                There is barely any difference in how effective spearmen vs. horses are and phalanx vs horses. Its a hard counter and an easy win in both fights.

                In most CIv4 MP, I'm given to understand there is a preference for axemen in the field, the hard counter to the Greek unique unit.

                Seriously, what are the map settings we're playing on?

                Comment


                • #9
                  There is barely any difference in how effective spearmen vs. horses are and phalanx vs horses.
                  Wait.
                  Code:
                  Spearman 4 strength 1 move 35 hammers Hunting; Copper or Iron +100% vs. mounted units; Upgrades to Pikeman 
                  Phalanx 5 strength 1 move 35 hammers Hunting; Copper or Iron Doesn't receive defensive bonuses; +25% Hills Defense; +100% vs. mounted units; Upgrades to Pikeman; Replaces Spearman
                  By this table phalanx is +25% as powerful as spearman by default, plus another +25% if the base is on hill.
                  This can hardly be described as 'barely'.

                  If we then manage to give the phalanx one upgrade by killing a barb, we can use our other upgrade to make it into Garrison I, which is +20%.

                  Am I mistaken?
                  -- What history has taught us is that people do not learn from history.
                  -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

                  Comment


                  • #10
                    Darn you guys, Im gonna start cIVing today!
                    -- What history has taught us is that people do not learn from history.
                    -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

                    Comment


                    • #11
                      Originally posted by binTravkin
                      Doesn't receive defensive bonuses
                      This tells you plenty.

                      Comment


                      • #12
                        Originally posted by GeoModder




                        And for all those who consider the Greek weak, there's always the mercenary team ready to be hired. IMO the unique unit is quite good and enables us to survive a horse rush. It even allows us to skip on pikeman (and associated tech) for a while.
                        im with senethro here. i doubt anyone will be horse rushing in a MP game, or if they do thats just part of the risk. choosing a subpar civ to be gurranteed a subpar game isnt apealing to me.

                        bintravkin, saying a phalanx is better than spear for killing horsies is like saying a string-gas chopper is better at killing scouts than a needlejet chopper. they are both going to win

                        and the russian unique unit is an improved versian of an already strong unit. this could maybe put us in a position to go out and kick ass ourselves. i am unsure not actualy having deployed it yet, preferring waves of grenadiers sofar.
                        if you want to stop terrorism; stop participating in it

                        ''Oh,Commissar,if we could put the potatoes in one pile,they would reach the foot of God''.But,replied the commissar,''This is the Soviet Union.There is no God''.''Thats all right'' said the worker,''There are no potatoes''

                        Comment


                        • #13
                          Originally posted by binTravkin
                          Darn you guys, Im gonna start cIVing today!
                          You mean you are talking cIV without actually playing it.

                          if you want to stop terrorism; stop participating in it

                          ''Oh,Commissar,if we could put the potatoes in one pile,they would reach the foot of God''.But,replied the commissar,''This is the Soviet Union.There is no God''.''Thats all right'' said the worker,''There are no potatoes''

                          Comment


                          • #14
                            Civpedia doesn't mention "no defensive bonusses", Senethro and binTravkin. Where do you guys bring this from? And since the Greek have the agressive trait the first 10% strength is free. It is a melee unit after all.
                            He who knows others is wise.
                            He who knows himself is enlightened.
                            -- Lao Tsu

                            SMAC(X) Marsscenario

                            Comment


                            • #15
                              Where do you guys bring this from?
                              I admit it could be wrong/obsolete.
                              CivFanatics you know..

                              You mean you are talking cIV without actually playing it.
                              Exactly, I've been reading almost every post in the strategy forum and the reviews until the end of last year.
                              I got the cIV itself in november but was not able to run due to some technical ****, I tried to solve it but got so fed up and angry I threw the CD in my CD storage and haven't taken it out since then..
                              I will try again this eve.
                              -- What history has taught us is that people do not learn from history.
                              -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

                              Comment

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