Turn 119, AD75
Units
Warriors
Thug: 2/2, 0/2 Exp. Fort (EotS)
Skirmishers
Nash: 4/4 Fort (The Voice).
Neville: 4/4 2/2 exp. First strike I. Fort (The Voice).
Liverpool: 4/4 2/2 Exp. City Garrision I. Fort (Wines).
Skirmisher V: 4/4 Fort (Taz)
Skirmisher VI: 4/4. Fort (Wines)
Skirmisher VII: 4/4. Move 7.
Skirmisher VIII: 4/4. Move 2.
Axemen
Brashear: 5/5 2/2 exp. Combat 1. Move 9.
Domi: 5/5 4/5 exp. CRI. Move 9.
Redick: 5/5 8/10 exp. CRII. Move 9.
Laraque: 5/5 4/5 exp. CRI. Move 9.
Pronger: 5/5 2/2 exp. Move 9.
Stevens: 5/5 7/10 exp. Move 9.
Axeman VII: 1.3/5 2/2 exp. On copper mine. Promote to Combat 1 and fort (heal in 3 turns).
Catapults
Cat VII: 5/5. Move 9.
Cat VIII: 5/5. Move 9.
Spearmen
Spear III: Move 9.
Spear IV: Move 7.
Spear V: 4/4 1/2 exp. Fort (Wines).
Spear VI: Move 9.
Spear VII: Fort (Taz).
Scouts
Clarke: Fort
Workers
Worker I: Road cow pasture? (Taz and EotS will need the health)
Worker II: Road incense.
Worker III: ?.
Religion
Revolt to Confucianism (for happiness)
Science 80%
Current (?/turn): Philosophy (636/1144) (7 turns)
Treasury 20%
Current 9g (-3 g/turn)
Cities
Eye of the Storm (Size 7)
WF: 1, 44, 74, 7, 78, 9, ? (growth)
Growth (4/turn): 1/34 (9 turns)
Production (9/turn): Skirmisher done, build orders? (Another skirm?)
Winestrom (Size 3) (poprush - 43 turns)
WF: 2, 4, 7, 1, 3, 14 (poprush)
Growth (0/turn): ?/? (0 turns)
Production (?/turn): Poprush settler (1 turn)
In Queue: Obelisk (4/30), Spear (3/35, 5 turns till decay), Library (24/90)
Taz City (Size 5) (poprush - 38 turns)
WF: 14, 1, 3, 4, 2 (growth)
Growth (8/turn): 18/30 (2 turns)
Production (1/turn): Library (82 turns)
In Queue: Spear (1/35, 5 turns till decay)
The Voice (Size 1)
WF: 4 (change to cows)
Growth (3/turn): 15/22 (3 turns)
Production (4/turn): Granary (14 turns)
In-game diplomacy
?
Distant events
?
Units
Warriors
Thug: 2/2, 0/2 Exp. Fort (EotS)
Skirmishers
Nash: 4/4 Fort (The Voice).
Neville: 4/4 2/2 exp. First strike I. Fort (The Voice).
Liverpool: 4/4 2/2 Exp. City Garrision I. Fort (Wines).
Skirmisher V: 4/4 Fort (Taz)
Skirmisher VI: 4/4. Fort (Wines)
Skirmisher VII: 4/4. Move 7.
Skirmisher VIII: 4/4. Move 2.
Axemen
Brashear: 5/5 2/2 exp. Combat 1. Move 9.
Domi: 5/5 4/5 exp. CRI. Move 9.
Redick: 5/5 8/10 exp. CRII. Move 9.
Laraque: 5/5 4/5 exp. CRI. Move 9.
Pronger: 5/5 2/2 exp. Move 9.
Stevens: 5/5 7/10 exp. Move 9.
Axeman VII: 1.3/5 2/2 exp. On copper mine. Promote to Combat 1 and fort (heal in 3 turns).
Catapults
Cat VII: 5/5. Move 9.
Cat VIII: 5/5. Move 9.
Spearmen
Spear III: Move 9.
Spear IV: Move 7.
Spear V: 4/4 1/2 exp. Fort (Wines).
Spear VI: Move 9.
Spear VII: Fort (Taz).
Scouts
Clarke: Fort
Workers
Worker I: Road cow pasture? (Taz and EotS will need the health)
Worker II: Road incense.
Worker III: ?.
Religion
Revolt to Confucianism (for happiness)
Science 80%
Current (?/turn): Philosophy (636/1144) (7 turns)
Treasury 20%
Current 9g (-3 g/turn)
Cities
Eye of the Storm (Size 7)
WF: 1, 44, 74, 7, 78, 9, ? (growth)
Growth (4/turn): 1/34 (9 turns)
Production (9/turn): Skirmisher done, build orders? (Another skirm?)
Winestrom (Size 3) (poprush - 43 turns)
WF: 2, 4, 7, 1, 3, 14 (poprush)
Growth (0/turn): ?/? (0 turns)
Production (?/turn): Poprush settler (1 turn)
In Queue: Obelisk (4/30), Spear (3/35, 5 turns till decay), Library (24/90)
Taz City (Size 5) (poprush - 38 turns)
WF: 14, 1, 3, 4, 2 (growth)
Growth (8/turn): 18/30 (2 turns)
Production (1/turn): Library (82 turns)
In Queue: Spear (1/35, 5 turns till decay)
The Voice (Size 1)
WF: 4 (change to cows)
Growth (3/turn): 15/22 (3 turns)
Production (4/turn): Granary (14 turns)
In-game diplomacy
?
Distant events
?
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