Turn 79, 925BC
Units
Warriors
Spinebreaker: 1.7/2 9/10 Exp (W2). Heal (2 turns)
Thug: 2/2, 0/2 Exp. Forted (EotS)
Skirmishers
Cantona: 4/4 0/2 Exp. Forted on Forest Hill
Schumacher: 4/4 0/2 Exp. Forted on Hill
Axemen
Axemen I*: Forted in Winestrom
Axemen II*: Forted on road hub
Axemen III*: Forted in EotS
Scouts
Scout I: Move 3-3 (if barb gone)
Workers
Worker I: ???
Worker II: ???
Science
Change rate to 50%? - still completing in 1 turn, reducing overflow and nets us +12gpt
Current (20/turn +7): Mathematics (338/357) (1 turn)
Cities
Eye of the Storm (Size 5)
WF: 1, 44, 74, 7, 78 (same)
Growth (-/turn): 0/30
Production (12/turn): Axeman (13/35)
Winestrom (Size 3)
WF: 2, 4, 7 (same)
Growth (6/turn): 19/26 (2 turns)
Production (1/turn): Granary (25/60) (35 turns)
Taz City (Size 2)
WF: 2, 41 (same)
Growth (5/turn): 13/24 (3 turns)
Production (1/turn): Skirmisher (10/25) (15 turns)
Units
Warriors
Spinebreaker: 1.7/2 9/10 Exp (W2). Heal (2 turns)
Thug: 2/2, 0/2 Exp. Forted (EotS)
Skirmishers
Cantona: 4/4 0/2 Exp. Forted on Forest Hill
Schumacher: 4/4 0/2 Exp. Forted on Hill
Axemen
Axemen I*: Forted in Winestrom
Axemen II*: Forted on road hub
Axemen III*: Forted in EotS
Scouts
Scout I: Move 3-3 (if barb gone)
Workers
Worker I: ???
Worker II: ???
Science
Change rate to 50%? - still completing in 1 turn, reducing overflow and nets us +12gpt
Current (20/turn +7): Mathematics (338/357) (1 turn)
Cities
Eye of the Storm (Size 5)
WF: 1, 44, 74, 7, 78 (same)
Growth (-/turn): 0/30
Production (12/turn): Axeman (13/35)
Winestrom (Size 3)
WF: 2, 4, 7 (same)
Growth (6/turn): 19/26 (2 turns)
Production (1/turn): Granary (25/60) (35 turns)
Taz City (Size 2)
WF: 2, 41 (same)
Growth (5/turn): 13/24 (3 turns)
Production (1/turn): Skirmisher (10/25) (15 turns)
.
Why? First barb may or may not attack (not good odds), and even if it does, won't we likely win and be able to either retreat or move forward and outpace the other barb?
Comment