And why only 4 cats? would not waiting for a few more cats mean that we need fewer axes for the final invasion? Would waiting just a few more turns for a few extra cats to stop any freak RNG results not be prudent?
We only really need to worry about RNG streaks when we are facing low odds - like 10-20%, when our odds are in the 60%+ level that mean that most of our units WILL survive and get to fight the next turn too.
Skirmisher vs 1.5/3 archer, is 96% odds (for that matter so is 1.6/3). We don't have to worry about the RNG there.
Okay lets work this out...
We only need enough cats to badly batter every archer - since each catapult deals collatoral to 5 units, and each archer requires about 2 applications of collatoral to turn it into a weakling, to get absolutely awesome odds we need about 40% as many catapults as Vox has archers (ie 4 catapults give 20 applications of collatoral, hammering 10 archers into the dirt).
With 1.5 applications per archer, we get 1/3rd of the archers surviving with ~60% odds for Axemen.
With only 1 application per archer, we'll be somewhat at the mercy of the RNG.
40% catapults = sure win.
30% catapults = lossy win.
20% catapults = might win.
In 55 turns Vox can train at most 15 more archers. If they do manage to do this (it'll be hard if we choke the floodplains and all the forests) then we'll want to bring about 6 catapults. I suspect however we'll see at most about 10-12 archers.
However we don't need to make this decision in advance, we can use our chokers to assess the needed number of catapults - basically 40% (archer count + every pop in the voice), maybe another pult for luck. However once every archer has been reduced to 1.6/3 then additional pults are not more useful than skirmishers.
Barracks:
I suppose it wouldn't hurt. I mean it's not needed. How much better do we need the odds to be than 95%?
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It is largely a question of future proofing. For now it seems that Vox will be our only military campaign until Astronomy. Units will be only needed for token garrison / h.rule happiness. It may well be that our security concerns will be primarly naval rather than army.
I'm pretty neutral towards getting a couple of barracks (120h) in a way I'd rather +5 h.rule happiness from 5 more skirmishers.
Thoughts?
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