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Turn 33, 2720BC

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  • Turn 33, 2720BC

    Turn 33, 2720BC (current plan)

    Units
    Grog: 2/2, 1/2 Exp. Fortified on Vox gold
    Spinebreaker: 2/2 7/10 Exp (W2). Move where?
    Thug: 2/2, 0/2 Exp. Fort in EotS

    Worker: Mine

    Science
    Current: Bronze Working (9 turns)
    Polytheism 134/143


    Cities

    Eye of the Storm (Size 3) WF to (4,8,87)
    Growth: 5/26
    Production: Skirmisher (1 turns)

    Diplomacy
    None

    Other
    None

    Starting the thread so we have a place to discuss.
    (\__/)
    (='.'=)
    (")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.

  • #2
    There is a Lion 1 of Spinebreaker. Shall we move him 9-9, 9-3, or something else?

    The Vox Warrior is 9998 of EotS.



    I don't intend to play this soon - maybe after going out to dinner and a movie with the wife, provided we have some discussion by that time.

    Comment


    • #3
      SB moves 93 is the fatsest way to the north as well as the forest to our south.

      Soldiers increased by 2000, which is matched by an increase in the max from 25K to 27K. Given the lack of other factors it was most likely the front runners completing an archer. It couldn't be much else.

      Not much other news in stats, but something strange happend with Vox power. I'm not sure what factors into this, but as you can see Archery had a major impact for us. Any ideas about what influences this, Blake?
      Attached Files
      (\__/)
      (='.'=)
      (")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.

      Comment


      • #4
        This is Catherine in the sim. I took away the Wheel and Archery. She immediately got Animal Husbandry, so I advanced the turn again. Now she had Archery back! I advanced the turn and gave her the Wheel.

        The two turn jump is just about right to match Voxes jump, and that matches soldiers increases for the two turns prior to this.

        The uptick there at the end for us is the first skirm completing (I wasn't paying attention to us).
        Attached Files
        (\__/)
        (='.'=)
        (")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.

        Comment


        • #5
          Looking closer at the power graph, it seems to simply be soldiers. Adding 0 soldier techs adds nothing, adding 3 pop to EotS increases it the same as a skirm (1K for every second pop, 2K for growth from 3 to 6 pop).

          I can safely say that Vox got Archery and the Wheel in two consecutive turns prior to this one.

          We now take you back to your regularly scheduled turn...
          (\__/)
          (='.'=)
          (")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.

          Comment


          • #6
            Has dejon come back?

            Any other people want to speak up about the turn?
            (\__/)
            (='.'=)
            (")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.

            Comment


            • #7
              Turn 33, 2720BC

              Units
              Grog: 2/2, 1/2 Exp. Fortified on Vox gold
              Spinebreaker: 2/2 7/10 Exp (W2). Moved 9-3
              Thug: 2/2, 0/2 Exp. Fort in EotS

              Worker: Mine complete

              Science
              Current (11/turn): Bronze Working (9 turns) (58/171)
              Polytheism 134/143


              Cities

              Eye of the Storm (Size 3)
              WF: Change to (4,8,87)
              Growth (3/turn): 7/26 (7 turns)
              Production (5/turn): Skirmisher (0/25) (1 turns)

              Diplomacy
              None

              Other
              None

              Comment

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