Okay, as seen here, Vox sent us an ultimatum-like offer: they are holding their turn, expecting an immediate response whether we would consider allying with them or not.
There are two main discussions here:
1. Do we want to ally with Vox, instead of aiming to destroy them?
2. Why the urgency?
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1. Allying with Vox
In principle, this would be a good idea. With 2, we should be able to destroy anyone in our path. At some point or another, we'll need an ally in this game, or we'll lose.
The thing is, Vox is an unlikely candidate for us. We'd be better of if we can take them. They're very close to us, are near-certain to spread their religion to us, and we've tried something like this a couple of years ago.
Direct gains on our side?
- None, except the ability to pursue a tech like Pottery/Alphabet, instead of BW.
Direct gains on Vox' side?
- they can build a worker, who can improve without the risk of pillaging
- They can chose their tiles optimally
- They can get resources
- They will gain 1gpt almost immediately
- They will gain Line of Sight in our capital almost immediately
- They can train a scout to race after huts
- Right now, there is no option for them to send out a settler.
2. Timing
I think that for us, it's too soon to decide whether we'd win or not. Vox is correct in that it will take quite a long time to conquer them, time we lose opposed to other teams. However, right now we're not losing anything: our research path won't change over the next 12 turns as it will stay on BW. Our build queue won't change either: we need to get at least 2 skirms asap in any case. And our unit actions won't change a lot either: our worker will improve the same tiles, our warriors will roughly stay in the same spot too (Grog would explore in peace, but that's about the only difference).
But why would they send us this message in the middle of their turn? My guess is, that they have spotted something, otherwise they could have warned us a bit before sending us an ultimatum.
So, what could have changed?
- They moved their scouting warrior 99. From there, They can't see our worker...
- But maybe they deduced we built a worker anyway. And realised they can't keep us from improving our land, while we can keep them from improving theirs.
- Further, maybe they didn't anticipate us going for the gold hill. If they would think on a worker, the gold would be the first spot to improve. It let's them grow a pop, gives huge commerce (which they otherwise won't get), and they already have mining. We've blocked them there, in that we forced them in making a decision right now: either attack us now, or face a growing fortify bonus.
- Other line of thought: is it possible that they got either AH or BW? If so, they might spot they lack a resource, or can't reach a resource while we might be right next to a bronze or horse. That would certainly be a reason for them to ask for peace asap, before we find out ourselves.
- Last change I see, is that we've completed archery, and must be on our way towards a skirm. They can see part of our WF distribution, and might have deduced we will complete a skirm before they can even threaten our worker.
DeepO
There are two main discussions here:
1. Do we want to ally with Vox, instead of aiming to destroy them?
2. Why the urgency?
------------------
1. Allying with Vox
In principle, this would be a good idea. With 2, we should be able to destroy anyone in our path. At some point or another, we'll need an ally in this game, or we'll lose.
The thing is, Vox is an unlikely candidate for us. We'd be better of if we can take them. They're very close to us, are near-certain to spread their religion to us, and we've tried something like this a couple of years ago.
Direct gains on our side?
- None, except the ability to pursue a tech like Pottery/Alphabet, instead of BW.
Direct gains on Vox' side?
- they can build a worker, who can improve without the risk of pillaging
- They can chose their tiles optimally
- They can get resources
- They will gain 1gpt almost immediately
- They will gain Line of Sight in our capital almost immediately
- They can train a scout to race after huts
- Right now, there is no option for them to send out a settler.
2. Timing
I think that for us, it's too soon to decide whether we'd win or not. Vox is correct in that it will take quite a long time to conquer them, time we lose opposed to other teams. However, right now we're not losing anything: our research path won't change over the next 12 turns as it will stay on BW. Our build queue won't change either: we need to get at least 2 skirms asap in any case. And our unit actions won't change a lot either: our worker will improve the same tiles, our warriors will roughly stay in the same spot too (Grog would explore in peace, but that's about the only difference).
But why would they send us this message in the middle of their turn? My guess is, that they have spotted something, otherwise they could have warned us a bit before sending us an ultimatum.
So, what could have changed?
- They moved their scouting warrior 99. From there, They can't see our worker...
- But maybe they deduced we built a worker anyway. And realised they can't keep us from improving our land, while we can keep them from improving theirs.
- Further, maybe they didn't anticipate us going for the gold hill. If they would think on a worker, the gold would be the first spot to improve. It let's them grow a pop, gives huge commerce (which they otherwise won't get), and they already have mining. We've blocked them there, in that we forced them in making a decision right now: either attack us now, or face a growing fortify bonus.
- Other line of thought: is it possible that they got either AH or BW? If so, they might spot they lack a resource, or can't reach a resource while we might be right next to a bronze or horse. That would certainly be a reason for them to ask for peace asap, before we find out ourselves.
- Last change I see, is that we've completed archery, and must be on our way towards a skirm. They can see part of our WF distribution, and might have deduced we will complete a skirm before they can even threaten our worker.
DeepO
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