I know the values up to about turn 15 or so make sense, because I had worked out (from the starting values) what no. of soldiers each team had up to that point (based on who could build what when and what was researched) and everything fit nicely.
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Is it Sarantiums borders that hasn't yet expanded? (Except for AC and us) Dont have access to civ right now due to that i blew up my cooling system on the only computer capable of running civ4 so cant really check any statistics or see how much cpt you get for founding a religion in a city..Proud member of the PNY Brigade
Also a proud member of the The Glory Of War team on PtW-DG
A.D 300, after 5h of playing DonHomer said: "looks like civ2 could be a good way to kill time if i can get the hang of it :P"
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Guess most of you have a more complete list than i do but im going to post this anyway for those who dont & for easier comparasion..
Code:Tech Value in soldiers [b] Tier 1[/b] Fishing 0 [b] Tier 1[/b] The Wheel 4000 [b] Tier 1[/b] Agriculture 0 [b] Tier 1[/b] Hunting 2000 [b] Tier 1[/b] Mysticism 1000 [b] Tier 1[/b] Mining 2000 [b] Tier 2[/b] Sailing 2000 [b] Tier 2[/b] Pottery 0 [b] Tier 2[/b] Animal Husbandry 2000 [b] Tier 2[/b] Archery 6000 [b] Tier 2[/b] Meditation 0 [b] Tier 2[/b] Polytheism 0 [b] Tier 2[/b] Masonry 0 [b] Tier 3[/b] Piresthood 1000 [b] Tier 3[/b] Monotheism 0 [b] Tier 3[/b] Bronzeworking 8000 [b] Tier 4[/b] Ironworking 11000
EDIT: Sorted spaces (hopefully)Proud member of the PNY Brigade
Also a proud member of the The Glory Of War team on PtW-DG
A.D 300, after 5h of playing DonHomer said: "looks like civ2 could be a good way to kill time if i can get the hang of it :P"
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ok.. anyone that can explain how do i space properly?Proud member of the PNY Brigade
Also a proud member of the The Glory Of War team on PtW-DG
A.D 300, after 5h of playing DonHomer said: "looks like civ2 could be a good way to kill time if i can get the hang of it :P"
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Originally posted by notyoueither
5 3840 ACen gain tech (mil)
Originally posted by notyoueither
7 3760 V1. Vox gain tech, Mysticism (mil) Nana gain tech (non-mil)
Originally posted by notyoueither
10 3640 EotS pop 2. ACen or Sara 2 pop. BlOH gain tech (??). ACen or Sara gain tech (??)
Originally posted by notyoueither
The ancient techs add to score 6,7,6,7,7,6,6,7,6,7,7,6,7,7,6,7Proud member of the PNY Brigade
Also a proud member of the The Glory Of War team on PtW-DG
A.D 300, after 5h of playing DonHomer said: "looks like civ2 could be a good way to kill time if i can get the hang of it :P"
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Code:T# Year Shift in soldiers 1 4000 2 3960 3 3920 4 3880 5 3840 +2000 6 3800 7 3760 +2000 8 3720 +2000 9 3680 10 3640 +12000 11 3600 +2000 12 3560 13 3520 +8000 14 3480 +1000 15 3440 16 3400 17 3360 18 3320 +2000 19 3280 +2000 20 3240 +6000 21 3200 +2000 22 3160 +4000 23 3120 -2000 24 3080 25 3040 +6000
Proud member of the PNY Brigade
Also a proud member of the The Glory Of War team on PtW-DG
A.D 300, after 5h of playing DonHomer said: "looks like civ2 could be a good way to kill time if i can get the hang of it :P"
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Originally posted by Ennet
Is it Sarantiums borders that hasn't yet expanded? (Except for AC and us) Dont have access to civ right now due to that i blew up my cooling system on the only computer capable of running civ4 so cant really check any statistics or see how much cpt you get for founding a religion in a city..(\__/)
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Sara founded buddism. Just pondered they did get some culture for that.. dont got the hang of all those game mechanics yet..
just cant figure the first border expansion..Proud member of the PNY Brigade
Also a proud member of the The Glory Of War team on PtW-DG
A.D 300, after 5h of playing DonHomer said: "looks like civ2 could be a good way to kill time if i can get the hang of it :P"
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Originally posted by Ennet
Sara founded buddism. Just pondered they did get some culture for that.. dont got the hang of all those game mechanics yet..
just cant figure the first border expansion..
Our score from land just jumped 23 (up to 39) which matches the second jump for Vox (creative).
Curiously, BlOH settled after us and got the first jump after us, but got the second jump before us. They are creative and that led me to think it was due to border expansions.
ACen and Sara got a second jump as well (we all settled on turn 2) but theirs were only 19 and 17 points respectively. None of the three of us are creative.
I should mention, I've never analysed the stats like this. I am flying by the seat of my pants. So input is welcome.(\__/)
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(")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.
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I'll see if i can get civ4 to run on this machine later tonight my time.. If it runs, i'll examine exactly how it works. Would be fun to figure this out.Proud member of the PNY Brigade
Also a proud member of the The Glory Of War team on PtW-DG
A.D 300, after 5h of playing DonHomer said: "looks like civ2 could be a good way to kill time if i can get the hang of it :P"
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Code:T# Year Analysis on population 1 4000 Mercs, Vox & Banana settles 2 3960 We, AC & Sara settles 3 3920 Horde Settles 4 3880 5 3840 6 3800 7 3760 8 3720 Vox grows to size 2 (2,1,1,1,1,1) 9 3680 10 3640 We grow to size 2, so does Sara(or AC) (2,2,1,1,1,1) 11 3600 Banana & Horde grows to size 2 (2,2,2,2,1,1) 12 3560 13 3520 14 3480 15 3440 16 3400 We grow to size 3 17 3360 Vox grows to size 3 (3,2,2,2,1,1) 18 3320 19 3280 Horde grows to size 3 (3,3,2,2,1,1) 20 3240 21 3200 22 3160 AC(or Sara) grows to size 2 (3,3,2,2,2,1) 23 3120 Merc grows to size 2 (3,3,2,2,2,2) 24 3080 25 3040 26 3000 AC grows to size 3 (3,3,3,2,2,2) 27 2960 Vox grew to size 4, sara grew to size 3 (4,3,3,3,2,2)
EDIT: I made these assumption by comparing nye's population statics to difference in score. A coupple of things dont add up. I assumed there was a score increase of 6 per population, which is how i came to these conclutions. AC however get an unexplainable point from somewhere which makes me doubt how the population score system work. Sara and AC growths could be the other way around and Horde growth to size three could be AC..
EDIT II: Thanks to nye, who spent half the night with me going throught this, i think the above information is pretty accurate. I tracked population changes from changes in average population then we both compared that to score changes the same turns, and finaly nye got some top5 cities stats to sort out what was missingProud member of the PNY Brigade
Also a proud member of the The Glory Of War team on PtW-DG
A.D 300, after 5h of playing DonHomer said: "looks like civ2 could be a good way to kill time if i can get the hang of it :P"
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Code:T# Year 1 4000 Mercs, Vox & Nana settles 2 3960 3 3920 We, AC & Sara settled last turn 4 3880 Horde Settled last turn 5 3840 AC gain tech. (Animal Husbandry/Hunting) 6 3800 7 3760 Vox gain tech, Mysticism. Nana gain tech (Fishing/Pottery) +One warrior. 8 3720 Vox size 2. Sara gain tech, Mysticism. 9 3680 We discover Mysticism. 10 3640 EotS size 2. Sara(or AC) size 2. AC(or Sara) gain tech(?) Horde gain tech(?) * Vox build their first warrior. 11 3600 Nana & Horde size 2. +Two warriors. 12 3560 13 3520 Merc gain tech, Bronzeworking. 14 3480 +One warrior. 15 3440 Sara gain tech, Buddism. Sara founds Buddism. 16 3400 EotS size 3. 17 3360 Vox size 3. Vox gain tech, Hinduism. Vox founds Hinduism. 18 3320 Nana gain tech(?)**. Vox adopts Hinduism. 19 3280 Horde size 3. AC gain tech, (?). 20 3240 Merc gain tech (?). Sara gain tech (?) 21 3200 *** 22 3160 AC(or Sara) size 2. 23 3120 Merc size 2 24 3080 25 3040 26 3000 AC size 3. 27 2960 Vox size 4, Sara size 3.
note: vox built a warrior this turn. 1k soldiers were from whoever grew to size two. Which leaves 8-10k of soldiers to be explained by techs.
(12k soldiers increase in total)
** Possible: Hunting, Mining, Animal Husbandry & Sailing (not likely). There is a slim possibility two warriors were built and they researched a non-military tech. (In that case they researched fishing->pottery)
***going to fill in the rest from here once we've figured exactly how territory score adds up.Proud member of the PNY Brigade
Also a proud member of the The Glory Of War team on PtW-DG
A.D 300, after 5h of playing DonHomer said: "looks like civ2 could be a good way to kill time if i can get the hang of it :P"
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quick question, do you get soldiers when you grow? that would explain a lot
Originally posted by vulture
We've dropped to 3rd in military in the last 2 turns. The jump of 2000 in 3640 BC is due to city growth and a jump of 12,000 soldiers occurred the turn before. 1000 of that is due to city growthProud member of the PNY Brigade
Also a proud member of the The Glory Of War team on PtW-DG
A.D 300, after 5h of playing DonHomer said: "looks like civ2 could be a good way to kill time if i can get the hang of it :P"
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